Files
abysmal-isle/Scripts/Items/Equipment/Armor/LeatherLegs.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

125 lines
2.6 KiB
C#

using System;
using Server.Engines.Craft;
namespace Server.Items
{
[Alterable(typeof(DefTailoring), typeof(GargishLeatherLegs))]
[FlipableAttribute(0x13cb, 0x13d2)]
public class LeatherLegs : BaseArmor
{
[Constructable]
public LeatherLegs()
: base(0x13CB)
{
this.Weight = 4.0;
}
public LeatherLegs(Serial serial)
: base(serial)
{
}
public override int BasePhysicalResistance
{
get
{
return 2;
}
}
public override int BaseFireResistance
{
get
{
return 4;
}
}
public override int BaseColdResistance
{
get
{
return 3;
}
}
public override int BasePoisonResistance
{
get
{
return 3;
}
}
public override int BaseEnergyResistance
{
get
{
return 3;
}
}
public override int InitMinHits
{
get
{
return 30;
}
}
public override int InitMaxHits
{
get
{
return 40;
}
}
public override int AosStrReq
{
get
{
return 20;
}
}
public override int OldStrReq
{
get
{
return 10;
}
}
public override int ArmorBase
{
get
{
return 13;
}
}
public override ArmorMaterialType MaterialType
{
get
{
return ArmorMaterialType.Leather;
}
}
public override CraftResource DefaultResource
{
get
{
return CraftResource.RegularLeather;
}
}
public override ArmorMeditationAllowance DefMedAllowance
{
get
{
return ArmorMeditationAllowance.All;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}