Files
abysmal-isle/Scripts/Items/Addons/PlayerBulletinBoards.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

712 lines
23 KiB
C#

using System;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Gumps;
using Server.Mobiles;
using Server.Multis;
using Server.Network;
using Server.Prompts;
namespace Server.Items
{
public class PlayerBBSouth : BasePlayerBB
{
[Constructable]
public PlayerBBSouth()
: base(0x2311)
{
Weight = 15.0;
}
public PlayerBBSouth(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1062421;
}
}// bulletin board (south)
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PlayerBBEast : BasePlayerBB
{
[Constructable]
public PlayerBBEast()
: base(0x2312)
{
Weight = 15.0;
}
public PlayerBBEast(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1062420;
}
}// bulletin board (east)
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public abstract class BasePlayerBB : Item, ISecurable
{
private PlayerBBMessage m_Greeting;
private List<PlayerBBMessage> m_Messages;
private string m_Title;
private SecureLevel m_Level;
public BasePlayerBB(int itemID)
: base(itemID)
{
m_Messages = new List<PlayerBBMessage>();
m_Level = SecureLevel.Anyone;
}
public BasePlayerBB(Serial serial)
: base(serial)
{
}
public List<PlayerBBMessage> Messages
{
get
{
return m_Messages;
}
}
public PlayerBBMessage Greeting
{
get
{
return m_Greeting;
}
set
{
m_Greeting = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string Title
{
get
{
return m_Title;
}
set
{
m_Title = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level
{
get
{
return m_Level;
}
set
{
m_Level = value;
}
}
public virtual bool Public { get { return false; } }
public virtual bool CheckAccess(BaseHouse house, Mobile from)
{
if (Public)
return true;
if (house == null)
return false;
if (house.Public || !house.IsAosRules)
return !house.IsBanned(from);
return house.HasAccess(from);
}
public virtual bool CheckUse(BaseHouse house, Mobile m)
{
if (Public)
return true;
return house != null && house.IsLockedDown(this);
}
public virtual bool CanPostGreeting(BaseHouse house, Mobile m)
{
// Public boards, such as CityLoyaltySystem board will need to override this
return house != null && CheckAccess(house, m) && house.IsOwner(m);
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1);
writer.Write((int)m_Level);
writer.Write(m_Title);
if (m_Greeting != null)
{
writer.Write(true);
m_Greeting.Serialize(writer);
}
else
{
writer.Write(false);
}
writer.WriteEncodedInt(m_Messages.Count);
for (int i = 0; i < m_Messages.Count; ++i)
m_Messages[i].Serialize(writer);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_Level = (SecureLevel)reader.ReadInt();
goto case 0;
}
case 0:
{
if (version < 1)
m_Level = SecureLevel.Anyone;
m_Title = reader.ReadString();
if (reader.ReadBool())
m_Greeting = new PlayerBBMessage(reader);
int count = reader.ReadEncodedInt();
m_Messages = new List<PlayerBBMessage>(count);
for (int i = 0; i < count; ++i)
m_Messages.Add(new PlayerBBMessage(reader));
break;
}
}
}
public override void OnDoubleClick(Mobile from)
{
BaseHouse house = BaseHouse.FindHouseAt(this);
if (!CheckUse(house, from))
from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable.
else if (!from.InRange(GetWorldLocation(), 2) || !from.InLOS(this))
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
else if (CheckAccess(house, from))
from.SendGump(new PlayerBBGump(from, house, this, 0));
}
public class PostPrompt : Prompt
{
private readonly int m_Page;
private readonly BaseHouse m_House;
private readonly BasePlayerBB m_Board;
private readonly bool m_Greeting;
public PostPrompt(int page, BaseHouse house, BasePlayerBB board, bool greeting)
{
m_Page = page;
m_House = house;
m_Board = board;
m_Greeting = greeting;
}
public override void OnCancel(Mobile from)
{
OnResponse(from, "");
}
public override void OnResponse(Mobile from, string text)
{
int page = m_Page;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if (!board.CheckUse(house, from))
{
from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable.
return;
}
else if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return;
}
else if (!board.CheckAccess(house, from))
{
from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board.
return;
}
else if (m_Greeting && !board.CanPostGreeting(house, from))
{
return;
}
text = text.Trim();
if (text.Length > 255)
text = text.Substring(0, 255);
if (text.Length > 0)
{
PlayerBBMessage message = new PlayerBBMessage(DateTime.UtcNow, from, text);
if (m_Greeting)
{
board.Greeting = message;
}
else
{
board.Messages.Add(message);
if (board.Messages.Count > 50)
{
board.Messages.RemoveAt(0);
if (page > 0)
--page;
}
}
}
from.SendGump(new PlayerBBGump(from, house, board, page));
}
}
public class SetTitlePrompt : Prompt
{
public override int MessageCliloc { get { return 1062402; } }
private readonly int m_Page;
private readonly BaseHouse m_House;
private readonly BasePlayerBB m_Board;
public SetTitlePrompt(int page, BaseHouse house, BasePlayerBB board)
{
m_Page = page;
m_House = house;
m_Board = board;
}
public override void OnCancel(Mobile from)
{
OnResponse(from, "");
}
public override void OnResponse(Mobile from, string text)
{
int page = m_Page;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if (!board.CheckUse(house, from))
{
from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable.
return;
}
else if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return;
}
else if (!board.CheckAccess(house, from))
{
from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board.
return;
}
text = text.Trim();
if (text.Length > 255)
text = text.Substring(0, 255);
if (text.Length > 0)
board.Title = text;
from.SendGump(new PlayerBBGump(from, house, board, page));
}
}
}
public class PlayerBBMessage
{
private DateTime m_Time;
private Mobile m_Poster;
private string m_Message;
public PlayerBBMessage(DateTime time, Mobile poster, string message)
{
m_Time = time;
m_Poster = poster;
m_Message = message;
}
public PlayerBBMessage(GenericReader reader)
{
int version = reader.ReadEncodedInt();
switch ( version )
{
case 0:
{
m_Time = reader.ReadDateTime();
m_Poster = reader.ReadMobile();
m_Message = reader.ReadString();
break;
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public DateTime Time
{
get
{
return m_Time;
}
set
{
m_Time = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Poster
{
get
{
return m_Poster;
}
set
{
m_Poster = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string Message
{
get
{
return m_Message;
}
set
{
m_Message = value;
}
}
public void Serialize(GenericWriter writer)
{
writer.WriteEncodedInt(0); // version
writer.Write(m_Time);
writer.Write(m_Poster);
writer.Write(m_Message);
}
}
public class PlayerBBGump : Gump
{
private const int LabelColor = 0x7FFF;
private const int LabelHue = 1153;
private readonly int m_Page;
private readonly Mobile m_From;
private readonly BaseHouse m_House;
private readonly BasePlayerBB m_Board;
public PlayerBBGump(Mobile from, BaseHouse house, BasePlayerBB board, int page)
: base(50, 10)
{
from.CloseGump(typeof(PlayerBBGump));
m_Page = page;
m_From = from;
m_House = house;
m_Board = board;
AddPage(0);
AddImage(30, 30, 5400);
AddButton(393, 145, 2084, 2084, 4, GumpButtonType.Reply, 0); // Scroll up
AddButton(390, 371, 2085, 2085, 5, GumpButtonType.Reply, 0); // Scroll down
AddButton(32, 183, 5412, 5413, 1, GumpButtonType.Reply, 0); // Post message
if (board.CanPostGreeting(house, from))
{
AddButton(63, 90, 5601, 5605, 2, GumpButtonType.Reply, 0);
AddHtmlLocalized(81, 89, 230, 20, 1062400, LabelColor, false, false); // Set title
AddButton(63, 109, 5601, 5605, 3, GumpButtonType.Reply, 0);
AddHtmlLocalized(81, 108, 230, 20, 1062401, LabelColor, false, false); // Post greeting
}
string title = board.Title;
if (title != null)
AddHtml(183, 68, 180, 23, title, false, false);
AddHtmlLocalized(385, 89, 60, 20, 1062409, LabelColor, false, false); // Post
AddLabel(440, 89, LabelHue, page.ToString());
AddLabel(455, 89, LabelHue, "/");
AddLabel(470, 89, LabelHue, board.Messages.Count.ToString());
PlayerBBMessage message = board.Greeting;
if (page >= 1 && page <= board.Messages.Count)
message = (PlayerBBMessage)board.Messages[page - 1];
AddImageTiled(150, 220, 240, 1, 2700); // Separator
AddHtmlLocalized(150, 180, 100, 20, 1062405, 16715, false, false); // Posted On:
AddHtmlLocalized(150, 200, 100, 20, 1062406, 16715, false, false); // Posted By:
if (message != null)
{
AddHtml(255, 180, 150, 20, message.Time.ToString("yyyy-MM-dd HH:mm:ss"), false, false);
Mobile poster = message.Poster;
string name = (poster == null ? null : poster.Name);
if (name == null || (name = name.Trim()).Length == 0)
name = "Someone";
AddHtml(255, 200, 150, 20, name, false, false);
string body = message.Message;
if (body == null)
body = "";
AddHtml(150, 240, 250, 100, body, false, false);
if (board.CanPostGreeting(house, from))
{
if (house != null && poster != from)
{
AddButton(130, 395, 1209, 1210, 6, GumpButtonType.Reply, 0);
AddHtmlLocalized(150, 393, 150, 20, 1062410, LabelColor, false, false); // Banish Poster
}
AddButton(310, 395, 1209, 1210, 7, GumpButtonType.Reply, 0);
AddHtmlLocalized(330, 393, 150, 20, 1062411, LabelColor, false, false); // Delete Message
}
if (from.AccessLevel >= AccessLevel.GameMaster)
AddButton(135, 242, 1209, 1210, 8, GumpButtonType.Reply, 0); // Post props
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
int page = m_Page;
Mobile from = m_From;
BaseHouse house = m_House;
BasePlayerBB board = m_Board;
if (!board.CheckUse(house, from))
{
from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable.
return;
}
else if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return;
}
else if (!board.CheckAccess(house, from))
{
from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board.
return;
}
switch ( info.ButtonID )
{
case 1: // Post message
{
from.Prompt = new BasePlayerBB.PostPrompt(page, house, board, false);
from.SendLocalizedMessage(1062397); // Please enter your message:
break;
}
case 2: // Set title
{
if (board.CanPostGreeting(house, from))
{
from.Prompt = new BasePlayerBB.SetTitlePrompt(page, house, board);
from.SendLocalizedMessage(1062402); // Enter new title:
}
break;
}
case 3: // Post greeting
{
if (board.CanPostGreeting(house, from))
{
from.Prompt = new BasePlayerBB.PostPrompt(page, house, board, true);
from.SendLocalizedMessage(1062404); // Enter new greeting (this will always be the first post):
}
break;
}
case 4: // Scroll up
{
if (page == 0)
page = board.Messages.Count;
else
page -= 1;
from.SendGump(new PlayerBBGump(from, house, board, page));
break;
}
case 5: // Scroll down
{
page += 1;
page %= board.Messages.Count + 1;
from.SendGump(new PlayerBBGump(from, house, board, page));
break;
}
case 6: // Banish poster
{
if (house != null && house.IsOwner(from))
{
if (page >= 1 && page <= board.Messages.Count)
{
PlayerBBMessage message = (PlayerBBMessage)board.Messages[page - 1];
Mobile poster = message.Poster;
if (poster == null)
{
from.SendGump(new PlayerBBGump(from, house, board, page));
return;
}
if (poster.IsStaff() && from.AccessLevel <= poster.AccessLevel)
{
from.SendLocalizedMessage(501354); // Uh oh...a bigger boot may be required.
}
else if (house.IsFriend(poster))
{
from.SendLocalizedMessage(1060750); // That person is a friend, co-owner, or owner of this house, and therefore cannot be banished!
}
else if (poster is PlayerVendor)
{
from.SendLocalizedMessage(501351); // You cannot eject a vendor.
}
else if (house.Bans.Count >= BaseHouse.MaxBans)
{
from.SendLocalizedMessage(501355); // The ban limit for this house has been reached!
}
else if (house.IsBanned(poster))
{
from.SendLocalizedMessage(501356); // This person is already banned!
}
else if (poster is BaseCreature && ((BaseCreature)poster).NoHouseRestrictions)
{
from.SendLocalizedMessage(1062040); // You cannot ban that.
}
else
{
if (!house.Bans.Contains(poster))
house.Bans.Add(poster);
from.SendLocalizedMessage(1062417); // That person has been banned from this house.
if (house.IsInside(poster) && !board.CheckAccess(house, poster))
poster.MoveToWorld(house.BanLocation, house.Map);
}
}
from.SendGump(new PlayerBBGump(from, house, board, page));
}
break;
}
case 7: // Delete message
{
if (board.CanPostGreeting(house, from))
{
if (page >= 1 && page <= board.Messages.Count)
board.Messages.RemoveAt(page - 1);
from.SendGump(new PlayerBBGump(from, house, board, 0));
}
break;
}
case 8: // Post props
{
if (from.AccessLevel >= AccessLevel.GameMaster)
{
PlayerBBMessage message = board.Greeting;
if (page >= 1 && page <= board.Messages.Count)
message = (PlayerBBMessage)board.Messages[page - 1];
from.SendGump(new PlayerBBGump(from, house, board, page));
from.SendGump(new PropertiesGump(from, message));
}
break;
}
}
}
}
}