Files
abysmal-isle/Scripts/Items/Addons/FountainOfLife.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

358 lines
8.4 KiB
C#

using System;
namespace Server.Items
{
public class EnhancedBandage : Bandage, ICommodity
{
[Constructable]
public EnhancedBandage()
: this(1)
{
}
[Constructable]
public EnhancedBandage(int amount)
: base(amount)
{
Hue = 0x8A5;
}
public EnhancedBandage(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public static int HealingBonus
{
get
{
return 10;
}
}
public override int LabelNumber
{
get
{
return 1152441;
}
}// enhanced bandage
public override bool Dye(Mobile from, DyeTub sender)
{
return false;
}
public override void AddNameProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
list.Add(1075216); // these bandages have been enhanced
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); //version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
[FlipableAttribute(0x2AC0, 0x2AC3)]
public class FountainOfLife : BaseAddonContainer
{
private int m_Charges;
private Timer m_Timer;
[Constructable]
public FountainOfLife()
: this(10)
{
}
[Constructable]
public FountainOfLife(int charges)
: base(0x2AC0)
{
m_Charges = charges;
m_Timer = Timer.DelayCall(RechargeTime, RechargeTime, new TimerCallback(Recharge));
}
public FountainOfLife(Serial serial)
: base(serial)
{
}
public override BaseAddonContainerDeed Deed
{
get
{
return new FountainOfLifeDeed(m_Charges);
}
}
public virtual TimeSpan RechargeTime
{
get
{
return TimeSpan.FromDays(1);
}
}
public override int LabelNumber
{
get
{
return 1075197;
}
}// Fountain of Life
public override int DefaultGumpID
{
get
{
return 0x484;
}
}
public override int DefaultDropSound
{
get
{
return 66;
}
}
public override int DefaultMaxItems
{
get
{
return 125;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Charges
{
get
{
return m_Charges;
}
set
{
m_Charges = Math.Min(value, 10);
InvalidateProperties();
}
}
public override bool OnDragLift(Mobile from)
{
return false;
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (dropped is Bandage)
{
bool allow = base.OnDragDrop(from, dropped);
if (allow)
Enhance(from);
return allow;
}
else
{
from.SendLocalizedMessage(1075209); // Only bandages may be dropped into the fountain.
return false;
}
}
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if (item is Bandage)
{
bool allow = base.OnDragDropInto(from, item, p);
if (allow)
Enhance(from);
return allow;
}
else
{
from.SendLocalizedMessage(1075209); // Only bandages may be dropped into the fountain.
return false;
}
}
public override void AddNameProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
list.Add(1075217, m_Charges.ToString()); // ~1_val~ charges remaining
}
public override void OnDelete()
{
if (m_Timer != null)
m_Timer.Stop();
base.OnDelete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); //version
writer.Write(m_Charges);
writer.Write((DateTime)m_Timer.Next);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_Charges = reader.ReadInt();
DateTime next = reader.ReadDateTime();
if (next < DateTime.UtcNow)
m_Timer = Timer.DelayCall(TimeSpan.Zero, RechargeTime, new TimerCallback(Recharge));
else
m_Timer = Timer.DelayCall(next - DateTime.UtcNow, RechargeTime, new TimerCallback(Recharge));
}
public void Recharge()
{
m_Charges = 10;
Enhance(null);
}
public void Enhance(Mobile from)
{
EnhancedBandage existing = null;
foreach(Item item in Items)
{
if(item is EnhancedBandage)
{
existing = item as EnhancedBandage;
break;
}
}
for (int i = Items.Count - 1; i >= 0 && m_Charges > 0; --i)
{
if (Items[i] is EnhancedBandage)
continue;
Bandage bandage = Items[i] as Bandage;
if (bandage != null)
{
Item enhanced;
if (bandage.Amount > m_Charges)
{
bandage.Amount -= m_Charges;
enhanced = new EnhancedBandage(m_Charges);
m_Charges = 0;
}
else
{
enhanced = new EnhancedBandage(bandage.Amount);
m_Charges -= bandage.Amount;
bandage.Delete();
}
// try stacking first
if (from == null || !TryDropItem(from, enhanced, false))
{
if (existing != null)
existing.StackWith(from, enhanced);
else
DropItem(enhanced);
}
}
}
InvalidateProperties();
}
}
public class FountainOfLifeDeed : BaseAddonContainerDeed
{
private int m_Charges;
[Constructable]
public FountainOfLifeDeed()
: this(10)
{
}
[Constructable]
public FountainOfLifeDeed(int charges)
: base()
{
LootType = LootType.Blessed;
m_Charges = charges;
}
public FountainOfLifeDeed(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1075197;
}
}// Fountain of Life
public override BaseAddonContainer Addon
{
get
{
return new FountainOfLife(m_Charges);
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Charges
{
get
{
return m_Charges;
}
set
{
m_Charges = Math.Min(value, 10);
InvalidateProperties();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); //version
writer.Write(m_Charges);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_Charges = reader.ReadInt();
}
}
}