296 lines
12 KiB
C#
296 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Commands;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Gumps
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{
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public class WhoGump : Gump
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{
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public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX;
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public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY;
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public static readonly int TextHue = PropsConfig.TextHue;
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public static readonly int TextOffsetX = PropsConfig.TextOffsetX;
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public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID;
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public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID;
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public static readonly int EntryGumpID = PropsConfig.EntryGumpID;
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public static readonly int BackGumpID = PropsConfig.BackGumpID;
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public static readonly int SetGumpID = PropsConfig.SetGumpID;
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public static readonly int SetWidth = PropsConfig.SetWidth;
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public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY;
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public static readonly int SetButtonID1 = PropsConfig.SetButtonID1;
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public static readonly int SetButtonID2 = PropsConfig.SetButtonID2;
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public static readonly int PrevWidth = PropsConfig.PrevWidth;
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public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY;
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public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1;
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public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2;
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public static readonly int NextWidth = PropsConfig.NextWidth;
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public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY;
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public static readonly int NextButtonID1 = PropsConfig.NextButtonID1;
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public static readonly int NextButtonID2 = PropsConfig.NextButtonID2;
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public static readonly int OffsetSize = PropsConfig.OffsetSize;
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public static readonly int EntryHeight = PropsConfig.EntryHeight;
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public static readonly int BorderSize = PropsConfig.BorderSize;
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public static bool OldStyle = PropsConfig.OldStyle;
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private static readonly bool PrevLabel = false;
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private static readonly bool NextLabel = false;
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private static readonly int PrevLabelOffsetX = PrevWidth + 1;
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private static readonly int PrevLabelOffsetY = 0;
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private static readonly int NextLabelOffsetX = -29;
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private static readonly int NextLabelOffsetY = 0;
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private static readonly int EntryWidth = 180;
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private static readonly int EntryCount = 15;
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private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize;
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private static readonly int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 1));
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private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
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private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
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private readonly Mobile m_Owner;
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private readonly List<Mobile> m_Mobiles;
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private int m_Page;
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public bool EC { get { return m_Owner != null && m_Owner.NetState != null && m_Owner.NetState.IsEnhancedClient; } }
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public WhoGump(Mobile owner, string filter)
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: this(owner, BuildList(owner, filter), 0)
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{
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}
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public WhoGump(Mobile owner, List<Mobile> list, int page)
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: base(GumpOffsetX, GumpOffsetY)
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{
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owner.CloseGump(typeof(WhoGump));
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this.m_Owner = owner;
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this.m_Mobiles = list;
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this.Initialize(page);
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}
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public static void Initialize()
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{
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CommandSystem.Register("Who", AccessLevel.Counselor, new CommandEventHandler(WhoList_OnCommand));
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CommandSystem.Register("WhoList", AccessLevel.Counselor, new CommandEventHandler(WhoList_OnCommand));
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}
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public static List<Mobile> BuildList(Mobile owner, string filter)
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{
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if (filter != null && (filter = filter.Trim()).Length == 0)
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filter = null;
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else
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filter = filter.ToLower();
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List<Mobile> list = new List<Mobile>();
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List<NetState> states = NetState.Instances;
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for (int i = 0; i < states.Count; ++i)
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{
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Mobile m = states[i].Mobile;
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if (m != null && (m == owner || !m.Hidden || owner.AccessLevel >= m.AccessLevel || (m is PlayerMobile && ((PlayerMobile)m).VisibilityList.Contains(owner))))
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{
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if (filter != null && (m.Name == null || m.Name.ToLower().IndexOf(filter) < 0))
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continue;
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list.Add(m);
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}
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}
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list.Sort(InternalComparer.Instance);
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return list;
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}
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public void Initialize(int page)
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{
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this.m_Page = page;
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int count = this.m_Mobiles.Count - (page * EntryCount);
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if (count < 0)
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count = 0;
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else if (count > EntryCount)
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count = EntryCount;
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int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 1));
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this.AddPage(0);
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this.AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID);
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this.AddImageTiled(BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID);
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int x = BorderSize + OffsetSize;
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int y = BorderSize + OffsetSize;
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int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4) - (OldStyle ? SetWidth + OffsetSize : 0);
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if (!OldStyle)
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this.AddImageTiled(x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID);
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this.AddLabel(x + TextOffsetX, y, TextHue, String.Format("Page {0} of {1} ({2})", page + 1, (this.m_Mobiles.Count + EntryCount - 1) / EntryCount, this.m_Mobiles.Count));
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x += emptyWidth + OffsetSize;
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if (OldStyle)
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this.AddImageTiled(x, y, TotalWidth - (OffsetSize * 3) - SetWidth, EntryHeight, HeaderGumpID);
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else
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this.AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID);
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if (page > 0)
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{
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this.AddButton(x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0);
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if (PrevLabel)
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this.AddLabel(x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue, "Previous");
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}
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x += PrevWidth + OffsetSize;
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if (!OldStyle)
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this.AddImageTiled(x, y, NextWidth, EntryHeight, HeaderGumpID);
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if ((page + 1) * EntryCount < this.m_Mobiles.Count)
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{
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this.AddButton(x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1);
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if (NextLabel)
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this.AddLabel(x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue, "Next");
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}
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for (int i = 0, index = page * EntryCount; i < EntryCount && index < this.m_Mobiles.Count; ++i, ++index)
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{
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x = BorderSize + OffsetSize;
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y += EntryHeight + OffsetSize;
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Mobile m = this.m_Mobiles[index];
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this.AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
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this.AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, GetHueFor(m), m.Deleted ? "(deleted)" : m.Name);
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x += EntryWidth + OffsetSize;
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if (SetGumpID != 0)
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this.AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
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if (m.NetState != null && !m.Deleted)
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this.AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, i + 3, GumpButtonType.Reply, 0);
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}
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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Mobile from = state.Mobile;
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switch ( info.ButtonID )
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{
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case 0: // Closed
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{
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return;
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}
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case 1: // Previous
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{
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if (this.m_Page > 0)
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from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page - 1));
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break;
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}
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case 2: // Next
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{
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if ((this.m_Page + 1) * EntryCount < this.m_Mobiles.Count)
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from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page + 1));
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break;
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}
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default:
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{
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int index = (this.m_Page * EntryCount) + (info.ButtonID - 3);
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if (index >= 0 && index < this.m_Mobiles.Count)
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{
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Mobile m = this.m_Mobiles[index];
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if (m.Deleted)
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{
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from.SendMessage("That player has deleted their character.");
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from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page));
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}
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else if (m.NetState == null)
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{
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from.SendMessage("That player is no longer online.");
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from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page));
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}
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else if (m == from || !m.Hidden || from.AccessLevel >= m.AccessLevel || (m is PlayerMobile && ((PlayerMobile)m).VisibilityList.Contains(from)))
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{
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from.SendGump(new ClientGump(from, m.NetState));
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}
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else
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{
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from.SendMessage("You cannot see them.");
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from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page));
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}
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}
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break;
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}
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}
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}
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[Usage("WhoList [filter]")]
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[Aliases("Who")]
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[Description("Lists all connected clients. Optionally filters results by name.")]
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private static void WhoList_OnCommand(CommandEventArgs e)
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{
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e.Mobile.SendGump(new WhoGump(e.Mobile, e.ArgString));
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}
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private int GetHueFor(Mobile m)
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{
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switch ( m.AccessLevel )
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{
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case AccessLevel.Owner:
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case AccessLevel.CoOwner:
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case AccessLevel.Developer:
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case AccessLevel.Administrator:
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return EC ? 0x51D : 0x516;
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case AccessLevel.Seer:
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return EC ? 0x142 : 0x144;
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case AccessLevel.GameMaster:
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return EC ? 0x11 : 0x21;
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case AccessLevel.Decorator:
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return 0x2;
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case AccessLevel.VIP:
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case AccessLevel.Player:
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default:
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{
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if (m.Murderer)
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return EC ? 0x20 : 0x21;
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else if (m.Criminal)
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return EC ? 0x3AE : 0x3B1;
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return EC ? 0x5C : 0x58;
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}
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}
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}
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private class InternalComparer : IComparer<Mobile>
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{
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public static readonly IComparer<Mobile> Instance = new InternalComparer();
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public InternalComparer()
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{
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}
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public int Compare(Mobile x, Mobile y)
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{
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if (x == null || y == null)
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throw new ArgumentException();
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if (x.AccessLevel > y.AccessLevel)
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return -1;
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else if (x.AccessLevel < y.AccessLevel)
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return 1;
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else
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return Insensitive.Compare(x.Name, y.Name);
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}
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}
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}
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} |