98 lines
3.6 KiB
C#
98 lines
3.6 KiB
C#
using System;
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namespace Server.Commands.Generic
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{
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public class SerialCommandImplementor : BaseCommandImplementor
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{
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public SerialCommandImplementor()
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{
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this.Accessors = new string[] { "Serial" };
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this.SupportRequirement = CommandSupport.Single;
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this.AccessLevel = AccessLevel.Counselor;
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this.Usage = "Serial <serial> <command>";
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this.Description = "Invokes the command on a single object by serial.";
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}
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public override void Execute(CommandEventArgs e)
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{
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if (e.Length >= 2)
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{
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Serial serial = e.GetInt32(0);
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object obj = null;
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if (serial.IsItem)
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obj = World.FindItem(serial);
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else if (serial.IsMobile)
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obj = World.FindMobile(serial);
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if (obj == null)
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{
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e.Mobile.SendMessage("That is not a valid serial.");
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}
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else
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{
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BaseCommand command = null;
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this.Commands.TryGetValue(e.GetString(1), out command);
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if (command == null)
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{
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e.Mobile.SendMessage("That is either an invalid command name or one that does not support this modifier.");
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}
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else if (e.Mobile.AccessLevel < command.AccessLevel)
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{
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e.Mobile.SendMessage("You do not have access to that command.");
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}
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else
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{
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switch ( command.ObjectTypes )
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{
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case ObjectTypes.Both:
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{
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if (!(obj is Item) && !(obj is Mobile))
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{
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e.Mobile.SendMessage("This command does not work on that.");
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return;
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}
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break;
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}
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case ObjectTypes.Items:
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{
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if (!(obj is Item))
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{
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e.Mobile.SendMessage("This command only works on items.");
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return;
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}
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break;
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}
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case ObjectTypes.Mobiles:
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{
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if (!(obj is Mobile))
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{
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e.Mobile.SendMessage("This command only works on mobiles.");
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return;
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}
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break;
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}
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}
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string[] oldArgs = e.Arguments;
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string[] args = new string[oldArgs.Length - 2];
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for (int i = 0; i < args.Length; ++i)
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args[i] = oldArgs[i + 2];
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this.RunCommand(e.Mobile, obj, command, args);
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}
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}
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}
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else
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{
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e.Mobile.SendMessage("You must supply an object serial and a command name.");
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}
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}
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}
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} |