109 lines
2.3 KiB
C#
109 lines
2.3 KiB
C#
using System;
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using Server;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "an othro's corpse" )]
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public class Othro : BaseCreature
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{
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[Constructable]
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public Othro() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "an othro";
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Body = 148;
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BaseSoundID = 278;
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Hue = 783;
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SetStr( 206, 300 );
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SetDex( 98, 118 );
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SetInt( 966, 1045 );
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SetHits( 500, 505 );
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SetDamage( 16, 28 );
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SetDamageType( ResistanceType.Physical, 20 );
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SetDamageType( ResistanceType.Cold, 40 );
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SetDamageType( ResistanceType.Energy, 40 );
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SetResistance( ResistanceType.Physical, 55, 65 );
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SetResistance( ResistanceType.Fire, 25, 30 );
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SetResistance( ResistanceType.Cold, 50, 60 );
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SetResistance( ResistanceType.Poison, 50, 60 );
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SetResistance( ResistanceType.Energy, 25, 30 );
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SetSkill( SkillName.EvalInt, 120.1, 130.0 );
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SetSkill( SkillName.Magery, 120.1, 130.0 );
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SetSkill( SkillName.Meditation, 100.1, 101.0 );
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SetSkill( SkillName.Poisoning, 100.1, 101.0 );
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SetSkill( SkillName.MagicResist, 175.2, 200.0 );
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SetSkill( SkillName.Tactics, 90.1, 100.0 );
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SetSkill( SkillName.Wrestling, 75.1, 100.0 );
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Fame = 23000;
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Karma = -23000;
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VirtualArmor = 60;
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PackNecroReg( 30, 275 );
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override int GetIdleSound()
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{
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return 0x19D;
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}
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public override int GetAngerSound()
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{
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return 0x175;
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}
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public override int GetDeathSound()
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{
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return 0x108;
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}
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public override int GetAttackSound()
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{
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return 0xE2;
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}
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public override int GetHurtSound()
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{
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return 0x28B;
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.FilthyRich, 3 );
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AddLoot( LootPack.MedScrolls, 2 );
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}
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public override bool Unprovokable{ get{ return true; } }
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public override bool BleedImmune{ get{ return true; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override int TreasureMapLevel{ get{ return 5; } }
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public Othro( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |