56 lines
1.2 KiB
C#
56 lines
1.2 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Engines.Craft;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[Server.Engines.Craft.Forge]
|
|
public class PoweredForge : Item
|
|
{
|
|
private int m_UsesRemaining;
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int UsesRemaining
|
|
{
|
|
get
|
|
{
|
|
return this.m_UsesRemaining;
|
|
}
|
|
set
|
|
{
|
|
this.m_UsesRemaining = value;
|
|
this.InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
[Constructable]
|
|
public PoweredForge()
|
|
: base(0xFB1)
|
|
{
|
|
this.Movable = false;
|
|
UsesRemaining = 100;
|
|
}
|
|
|
|
public PoweredForge(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
writer.Write((int)this.m_UsesRemaining);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
this.m_UsesRemaining = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|