43 lines
767 B
C#
43 lines
767 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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[FlipableAttribute( 0x3BBB, 0x3BBC )]
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public class HolidayGarland : Item
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{
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[Constructable]
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public HolidayGarland() : base( 0x3BBB )
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{
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Name = "Holiday Garland";
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Weight = 2.0;
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LootType = LootType.Blessed;
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}
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public HolidayGarland( Serial serial ) : base( serial )
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{
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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list.Add( 1060662, "Happy Holiday's \t2010" );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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