Files
abysmal-isle/Scripts/Scripts-master/Addons/FlamingBouldersAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

150 lines
3.8 KiB
C#

/////////////////////////////////////////////////
//
// Automatically generated by the
// AddonGenerator script by Arya
//
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class FlamingBouldersAddon : BaseAddon
{
public override BaseAddonDeed Deed
{
get
{
return new FlamingBouldersAddonDeed();
}
}
[ Constructable ]
public FlamingBouldersAddon()
{
AddonComponent ac;
ac = new AddonComponent( 4943 );
AddComponent( ac, -2, 2, 1 );
ac = new AddonComponent( 4944 );
AddComponent( ac, -1, 2, 1 );
ac = new AddonComponent( 4945 );
AddComponent( ac, -1, 1, 1 );
ac = new AddonComponent( 4946 );
AddComponent( ac, -2, 0, 1 );
ac = new AddonComponent( 4947 );
AddComponent( ac, -1, 0, 1 );
ac = new AddonComponent( 4948 );
AddComponent( ac, -1, -1, 1 );
ac = new AddonComponent( 4951 );
AddComponent( ac, -1, 0, 1 );
ac = new AddonComponent( 4961 );
AddComponent( ac, -1, -2, 1 );
ac = new AddonComponent( 6008 );
AddComponent( ac, -1, 1, 11 );
ac = new AddonComponent( 14742 );
ac.Light = LightType.Circle225;
AddComponent( ac, -1, 0, 0 );
ac = new AddonComponent( 3555 );
ac.Light = LightType.ArchedWindowEast;
AddComponent( ac, -1, 0, 1 );
ac = new AddonComponent( 3555 );
ac.Light = LightType.ArchedWindowEast;
AddComponent( ac, -1, 0, 16 );
ac = new AddonComponent( 3118 );
AddComponent( ac, -1, 2, 1 );
ac = new AddonComponent( 7399 );
AddComponent( ac, -1, 0, 16 );
ac = new AddonComponent( 3790 );
AddComponent( ac, -1, 2, 16 );
ac = new AddonComponent( 3787 );
AddComponent( ac, -1, 1, 1 );
ac = new AddonComponent( 4949 );
AddComponent( ac, 0, 1, 1 );
ac = new AddonComponent( 4950 );
AddComponent( ac, 0, 0, 1 );
ac = new AddonComponent( 4952 );
AddComponent( ac, 0, 0, 1 );
ac = new AddonComponent( 4953 );
AddComponent( ac, 0, -1, 1 );
ac = new AddonComponent( 4954 );
AddComponent( ac, 1, 0, 1 );
ac = new AddonComponent( 4955 );
AddComponent( ac, 1, -1, 1 );
ac = new AddonComponent( 4962 );
AddComponent( ac, 0, -2, 1 );
ac = new AddonComponent( 6003 );
AddComponent( ac, 1, 1, 1 );
ac = new AddonComponent( 14732 );
ac.Light = LightType.Circle225;
AddComponent( ac, 0, 0, 3 );
ac = new AddonComponent( 3555 );
ac.Light = LightType.ArchedWindowEast;
AddComponent( ac, 0, 1, 1 );
ac = new AddonComponent( 3117 );
AddComponent( ac, 1, 1, 1 );
ac = new AddonComponent( 3119 );
AddComponent( ac, 0, 0, 6 );
ac = new AddonComponent( 3120 );
AddComponent( ac, 1, -2, 1 );
ac = new AddonComponent( 7390 );
AddComponent( ac, 0, 1, 1 );
ac = new AddonComponent( 6935 );
AddComponent( ac, 1, -2, 1 );
ac = new AddonComponent( 3791 );
AddComponent( ac, 2, 0, 1 );
ac = new AddonComponent( 6939 );
AddComponent( ac, 2, -2, 1 );
}
public FlamingBouldersAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class FlamingBouldersAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new FlamingBouldersAddon();
}
}
[Constructable]
public FlamingBouldersAddonDeed()
{
Name = "FlamingBoulders";
}
public FlamingBouldersAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}