530 lines
14 KiB
C#
530 lines
14 KiB
C#
using System;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Collector
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{
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public enum Theater
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{
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Britain,
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Nujelm,
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Jhelom
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}
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public enum CaptureResponse
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{
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Valid,
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AlreadyDone,
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Invalid
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}
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public class FishPearlsObjective : QuestObjective
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{
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public FishPearlsObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Fish up shellfish from Lake Haven and collect rainbow pearls.
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return 1055084;
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}
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}
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public override int MaxProgress
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{
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get
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{
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return 6;
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}
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}
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public override void RenderProgress(BaseQuestGump gump)
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{
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if (!this.Completed)
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{
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// Rainbow pearls collected:
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gump.AddHtmlObject(70, 260, 270, 100, 1055085, BaseQuestGump.Blue, false, false);
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gump.AddLabel(70, 280, 0x64, this.CurProgress.ToString());
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gump.AddLabel(100, 280, 0x64, "/");
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gump.AddLabel(130, 280, 0x64, this.MaxProgress.ToString());
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}
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else
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{
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base.RenderProgress(gump);
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}
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}
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public override void OnComplete()
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{
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this.System.AddObjective(new ReturnPearlsObjective());
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}
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}
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public class ReturnPearlsObjective : QuestObjective
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{
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public ReturnPearlsObjective()
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{
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}
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public override object Message
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{
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get
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{
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/* You've collected enough rainbow pearls. Speak to
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* Elwood to give them to him and get your next task.
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*/
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return 1055088;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new ReturnPearlsConversation());
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}
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}
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public class FindAlbertaObjective : QuestObjective
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{
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public FindAlbertaObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Go to Vesper and speak to Alberta Giacco at the Colored Canvas.
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return 1055091;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new AlbertaPaintingConversation());
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}
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}
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public class SitOnTheStoolObjective : QuestObjective
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{
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private static readonly Point3D m_StoolLocation = new Point3D(2899, 706, 0);
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private static readonly Map m_StoolMap = Map.Trammel;
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private DateTime m_Begin;
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public SitOnTheStoolObjective()
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{
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this.m_Begin = DateTime.MaxValue;
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}
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public override object Message
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{
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get
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{
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/* Sit on the stool in front of Alberta's easel so that she can
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* paint your portrait. You'll need to sit there for about 30 seconds.
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*/
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return 1055093;
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}
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}
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public override void CheckProgress()
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{
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PlayerMobile pm = this.System.From;
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if (pm.Map == m_StoolMap && pm.Location == m_StoolLocation)
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{
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if (this.m_Begin == DateTime.MaxValue)
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{
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this.m_Begin = DateTime.UtcNow;
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}
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else if (DateTime.UtcNow - this.m_Begin > TimeSpan.FromSeconds(30.0))
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{
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this.Complete();
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}
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}
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else if (this.m_Begin != DateTime.MaxValue)
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{
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this.m_Begin = DateTime.MaxValue;
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pm.SendLocalizedMessage(1055095, "", 0x26); // You must remain seated on the stool until the portrait is complete. Alberta will now have to start again with a fresh canvas.
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new AlbertaEndPaintingConversation());
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}
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}
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public class ReturnPaintingObjective : QuestObjective
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{
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public ReturnPaintingObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Return to Elwood and let him know that the painting is complete.
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return 1055099;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new ReturnPaintingConversation());
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}
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}
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public class FindGabrielObjective : QuestObjective
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{
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public FindGabrielObjective()
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{
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}
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public override object Message
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{
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get
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{
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/* Go to Britain and obtain the autograph of renowned
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* minstrel, Gabriel Piete. He is often found at the Conservatory of Music.
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*/
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return 1055101;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new GabrielAutographConversation());
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}
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}
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public class FindSheetMusicObjective : QuestObjective
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{
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private Theater m_Theater;
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public FindSheetMusicObjective(bool init)
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{
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if (init)
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this.InitTheater();
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}
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public FindSheetMusicObjective()
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{
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}
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public override object Message
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{
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get
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{
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/* Find some sheet music for one of Gabriel's songs.
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* Try speaking to an impresario from one of the theaters in the land.
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*/
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return 1055104;
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}
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}
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public void InitTheater()
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{
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switch ( Utility.Random(3) )
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{
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case 1:
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this.m_Theater = Theater.Britain;
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break;
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case 2:
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this.m_Theater = Theater.Nujelm;
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break;
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default:
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this.m_Theater = Theater.Jhelom;
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break;
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}
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}
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public bool IsInRightTheater()
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{
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PlayerMobile player = this.System.From;
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Region region = Region.Find(player.Location, player.Map);
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if (region == null)
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return false;
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switch ( this.m_Theater )
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{
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case Theater.Britain:
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return region.IsPartOf("Britain");
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case Theater.Nujelm:
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return region.IsPartOf("Nujel'm");
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case Theater.Jhelom:
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return region.IsPartOf("Jhelom");
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default:
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return false;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new GetSheetMusicConversation());
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}
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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this.m_Theater = (Theater)reader.ReadEncodedInt();
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt((int)0); // version
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writer.WriteEncodedInt((int)this.m_Theater);
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}
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}
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public class ReturnSheetMusicObjective : QuestObjective
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{
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public ReturnSheetMusicObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Speak to Gabriel to have him autograph the sheet music.
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return 1055110;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new GabrielSheetMusicConversation());
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}
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}
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public class ReturnAutographObjective : QuestObjective
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{
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public ReturnAutographObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Speak to Elwood to give him the autographed sheet music.
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return 1055114;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new ReturnAutographConversation());
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}
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}
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public class FindTomasObjective : QuestObjective
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{
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public FindTomasObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Go to Trinsic and speak to Tomas O'Neerlan, the famous toymaker.
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return 1055117;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new TomasToysConversation());
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}
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}
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public class CaptureImagesObjective : QuestObjective
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{
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private ImageType[] m_Images;
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private bool[] m_Done;
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public CaptureImagesObjective(bool init)
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{
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if (init)
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{
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this.m_Images = ImageTypeInfo.RandomList(4);
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this.m_Done = new bool[4];
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}
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}
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public CaptureImagesObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Use the enchanted paints to capture the image of all of the creatures listed below.
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return 1055120;
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}
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}
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public override bool Completed
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{
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get
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{
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for (int i = 0; i < this.m_Done.Length; i++)
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{
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if (!this.m_Done[i])
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return false;
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}
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return true;
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}
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}
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public override bool IgnoreYoungProtection(Mobile from)
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{
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if (this.Completed)
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return false;
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Type fromType = from.GetType();
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for (int i = 0; i < this.m_Images.Length; i++)
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{
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ImageTypeInfo info = ImageTypeInfo.Get(this.m_Images[i]);
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if (info.Type == fromType)
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return true;
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}
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return false;
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}
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public CaptureResponse CaptureImage(Type type, out ImageType image)
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{
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for (int i = 0; i < this.m_Images.Length; i++)
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{
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ImageTypeInfo info = ImageTypeInfo.Get(this.m_Images[i]);
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if (info.Type == type)
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{
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image = this.m_Images[i];
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if (this.m_Done[i])
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{
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return CaptureResponse.AlreadyDone;
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}
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else
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{
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this.m_Done[i] = true;
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this.CheckCompletionStatus();
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return CaptureResponse.Valid;
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}
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}
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}
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image = (ImageType)0;
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return CaptureResponse.Invalid;
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}
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public override void RenderProgress(BaseQuestGump gump)
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{
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if (!this.Completed)
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{
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for (int i = 0; i < this.m_Images.Length; i++)
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{
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ImageTypeInfo info = ImageTypeInfo.Get(this.m_Images[i]);
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gump.AddHtmlObject(70, 260 + 20 * i, 200, 100, info.Name, BaseQuestGump.Blue, false, false);
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gump.AddLabel(200, 260 + 20 * i, 0x64, " : ");
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gump.AddHtmlObject(220, 260 + 20 * i, 100, 100, this.m_Done[i] ? 1055121 : 1055122, BaseQuestGump.Blue, false, false);
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}
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}
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else
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{
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base.RenderProgress(gump);
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}
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}
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public override void OnComplete()
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{
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this.System.AddObjective(new ReturnImagesObjective());
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}
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public override void ChildDeserialize(GenericReader reader)
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{
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int version = reader.ReadEncodedInt();
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int count = reader.ReadEncodedInt();
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this.m_Images = new ImageType[count];
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this.m_Done = new bool[count];
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for (int i = 0; i < count; i++)
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{
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this.m_Images[i] = (ImageType)reader.ReadEncodedInt();
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this.m_Done[i] = reader.ReadBool();
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}
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}
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public override void ChildSerialize(GenericWriter writer)
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{
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writer.WriteEncodedInt((int)0); // version
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writer.WriteEncodedInt((int)this.m_Images.Length);
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for (int i = 0; i < this.m_Images.Length; i++)
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{
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writer.WriteEncodedInt((int)this.m_Images[i]);
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writer.Write((bool)this.m_Done[i]);
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}
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}
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}
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public class ReturnImagesObjective : QuestObjective
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{
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public ReturnImagesObjective()
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{
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}
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public override object Message
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{
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get
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{
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/* You now have all of the creature images you need.
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* Return to Tomas O'Neerlan so that he can make the toy figurines.
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*/
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return 1055128;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new ReturnImagesConversation());
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}
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}
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public class ReturnToysObjective : QuestObjective
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{
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public ReturnToysObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Return to Elwood with news that the toy figurines will be delivered when ready.
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return 1055132;
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}
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}
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}
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public class MakeRoomObjective : QuestObjective
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{
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public MakeRoomObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Return to Elwood for your reward when you have some room in your backpack.
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return 1055136;
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}
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}
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}
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} |