45 lines
961 B
C#
45 lines
961 B
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("an orcish corpse")]
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public class SpawnedOrcishLord : OrcishLord
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{
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[Constructable]
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public SpawnedOrcishLord()
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{
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Container pack = this.Backpack;
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if (pack != null)
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pack.Delete();
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this.NoKillAwards = true;
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}
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public SpawnedOrcishLord(Serial serial)
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: base(serial)
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{
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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c.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.NoKillAwards = true;
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}
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}
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} |