Files
abysmal-isle/Scripts/Mobiles/Named/RedDeath.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

102 lines
2.6 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a Red Death corpse")]
public class RedDeath : SkeletalMount
{
[Constructable]
public RedDeath()
: base("Red Death")
{
Hue = 0x21;
BaseSoundID = 0x1C3;
AI = AIType.AI_Melee;
FightMode = FightMode.Closest;
SetStr(319, 324);
SetDex(241, 244);
SetInt(242, 255);
SetHits(1540, 1605);
SetDamage(25, 29);
SetDamageType(ResistanceType.Physical, 25);
SetDamageType(ResistanceType.Fire, 75);
SetDamageType(ResistanceType.Cold, 0);
SetResistance(ResistanceType.Physical, 60, 70);
SetResistance(ResistanceType.Fire, 90);
SetResistance(ResistanceType.Cold, 0);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 0);
SetSkill(SkillName.Wrestling, 121.4, 143.7);
SetSkill(SkillName.Tactics, 120.9, 142.2);
SetSkill(SkillName.MagicResist, 120.1, 142.3);
SetSkill(SkillName.Anatomy, 120.2, 144.0);
Fame = 28000;
Karma = -28000;
for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
{
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
}
SetWeaponAbility(WeaponAbility.WhirlwindAttack);
SetSpecialAbility(SpecialAbility.DragonBreath);
}
public RedDeath(Serial serial)
: base(serial)
{
}
public override bool CanBeParagon { get { return false; } }
public override bool GivesMLMinorArtifact
{
get
{
return true;
}
}
public override bool AlwaysMurderer
{
get
{
return true;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
AddLoot(LootPack.MedScrolls, 2);
AddLoot(LootPack.HighScrolls, 2);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.DropItem(new ResolvesBridle());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}