Files
abysmal-isle/Scripts/Misc/Fastwalk.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

32 lines
1.4 KiB
C#

using System;
namespace Server.Misc
{
// This fastwalk detection is no longer required
// As of B36 PlayerMobile implements movement packet throttling which more reliably controls movement speeds
public class Fastwalk
{
private static readonly int MaxSteps = 4;// Maximum number of queued steps until fastwalk is detected
private static readonly bool Enabled = false;// Is fastwalk detection enabled?
private static readonly bool UOTDOverride = false;// Should UO:TD clients not be checked for fastwalk?
private static readonly AccessLevel AccessOverride = AccessLevel.Decorator;// Anyone with this or higher access level is not checked for fastwalk
public static void Initialize()
{
Mobile.FwdMaxSteps = MaxSteps;
Mobile.FwdEnabled = Enabled;
Mobile.FwdUOTDOverride = UOTDOverride;
Mobile.FwdAccessOverride = AccessOverride;
if (Enabled)
EventSink.FastWalk += new FastWalkEventHandler(OnFastWalk);
}
public static void OnFastWalk(FastWalkEventArgs e)
{
e.Blocked = true;//disallow this fastwalk
Utility.PushColor(ConsoleColor.Red);
Console.WriteLine("Client: {0}: Fast movement detected! (name={1})", e.NetState, e.NetState.Mobile.Name);
Utility.PopColor();
}
}
}