Files
abysmal-isle/Scripts/Items/Tools/ChessPieces.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

388 lines
8.4 KiB
C#

using System;
namespace Server.Items
{
public class PieceWhiteKing : BasePiece
{
public PieceWhiteKing(BaseBoard board)
: base(0x3587, board)
{
}
public PieceWhiteKing(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "white king";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackKing : BasePiece
{
public PieceBlackKing(BaseBoard board)
: base(0x358E, board)
{
}
public PieceBlackKing(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "black king";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteQueen : BasePiece
{
public PieceWhiteQueen(BaseBoard board)
: base(0x358A, board)
{
}
public PieceWhiteQueen(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "white queen";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackQueen : BasePiece
{
public PieceBlackQueen(BaseBoard board)
: base(0x3591, board)
{
}
public PieceBlackQueen(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "black queen";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteRook : BasePiece
{
public PieceWhiteRook(BaseBoard board)
: base(0x3586, board)
{
}
public PieceWhiteRook(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "white rook";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackRook : BasePiece
{
public PieceBlackRook(BaseBoard board)
: base(0x358D, board)
{
}
public PieceBlackRook(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "black rook";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteBishop : BasePiece
{
public PieceWhiteBishop(BaseBoard board)
: base(0x3585, board)
{
}
public PieceWhiteBishop(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "white bishop";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackBishop : BasePiece
{
public PieceBlackBishop(BaseBoard board)
: base(0x358C, board)
{
}
public PieceBlackBishop(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "black bishop";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhiteKnight : BasePiece
{
public PieceWhiteKnight(BaseBoard board)
: base(0x3588, board)
{
}
public PieceWhiteKnight(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "white knight";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackKnight : BasePiece
{
public PieceBlackKnight(BaseBoard board)
: base(0x358F, board)
{
}
public PieceBlackKnight(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "black knight";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceWhitePawn : BasePiece
{
public PieceWhitePawn(BaseBoard board)
: base(0x3589, board)
{
}
public PieceWhitePawn(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "white pawn";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PieceBlackPawn : BasePiece
{
public PieceBlackPawn(BaseBoard board)
: base(0x3590, board)
{
}
public PieceBlackPawn(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
return "black pawn";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}