Files
abysmal-isle/Scripts/Items/StoreBought/AncestralGravestone.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

150 lines
4.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Server;
using Server.Gumps;
using Server.Multis;
using Server.Network;
namespace Server.Items
{
[Flipable(0x1173, 0x1174)]
public class AncestralGravestone : Item
{
public override int LabelNumber { get { return 1071096; } } // Ancestral Gravestone
[Constructable]
public AncestralGravestone()
: base(0x1173)
{
LootType = LootType.Blessed;
}
public override void OnDoubleClick(Mobile m)
{
//TODO: Clilocs?
BaseHouse house = BaseHouse.FindHouseAt(this);
if (house != null && house.IsFriend(m) && (IsLockedDown || IsSecure))
{
if (IsInCooldown(m))
{
TimeSpan tsRem = _Cooldown[m] - DateTime.UtcNow;
m.SendLocalizedMessage(1071505, ((int)tsRem.TotalMinutes).ToString()); // In order to get a buff again, you have to wait for at least ~1_VAL~ minutes.
}
else
{
AddBonus(m);
m.FixedParticles(0x376A, 9, 32, 5030, EffectLayer.Waist);
}
}
}
private static Dictionary<Mobile, SkillMod> _Table;
private static Dictionary<Mobile, DateTime> _Cooldown;
private static Timer _Timer;
public static bool UnderEffects(Mobile m)
{
return _Table != null && _Table.ContainsKey(m);
}
public static void AddBonus(Mobile m)
{
if (_Table == null)
_Table = new Dictionary<Mobile, SkillMod>();
var mod = new DefaultSkillMod(SkillName.SpiritSpeak, true, 5.0);
_Table[m] = mod;
m.AddSkillMod(mod);
AddToCooldown(m);
Timer.DelayCall(TimeSpan.FromMinutes(Utility.RandomMinMax(5, 40)), ExpireBonus, new object[] { m, mod });
}
public static void ExpireBonus(object o)
{
object[] objects = (object[])o;
Mobile mob = objects[0] as Mobile;
SkillMod sm = objects[1] as SkillMod;
mob.RemoveSkillMod(sm);
}
public static bool IsInCooldown(Mobile m)
{
if (UnderEffects(m))
{
return true;
}
CheckCooldown();
return _Cooldown != null && _Cooldown.ContainsKey(m);
}
public static void AddToCooldown(Mobile m)
{
if (_Cooldown == null)
_Cooldown = new Dictionary<Mobile, DateTime>();
_Cooldown[m] = DateTime.UtcNow + TimeSpan.FromMinutes(90);
if (_Timer != null)
{
_Timer = Timer.DelayCall(TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(1), CheckCooldown);
_Timer.Priority = TimerPriority.FiveSeconds;
}
}
public static void CheckCooldown()
{
if (_Cooldown == null)
return;
List<Mobile> list = new List<Mobile>(_Cooldown.Keys);
foreach (var m in list)
{
if (_Cooldown[m] < DateTime.UtcNow)
{
_Cooldown.Remove(m);
}
}
if (_Cooldown.Count == 0)
{
_Cooldown = null;
if (_Timer != null)
{
_Timer.Stop();
_Timer = null;
}
}
ColUtility.Free(list);
}
public AncestralGravestone(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}