816 lines
23 KiB
C#
816 lines
23 KiB
C#
using System;
|
|
using Server.Engines.Craft;
|
|
using Server.Mobiles;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public abstract class BaseOre : Item
|
|
{
|
|
protected virtual CraftResource DefaultResource { get { return CraftResource.Iron; } }
|
|
|
|
private CraftResource m_Resource;
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public CraftResource Resource
|
|
{
|
|
get
|
|
{
|
|
return m_Resource;
|
|
}
|
|
set
|
|
{
|
|
m_Resource = value;
|
|
InvalidateProperties();
|
|
}
|
|
}
|
|
|
|
public abstract BaseIngot GetIngot();
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)1); // version
|
|
|
|
writer.Write((int)m_Resource);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 2: // Reset from Resource System
|
|
m_Resource = DefaultResource;
|
|
reader.ReadString();
|
|
break;
|
|
case 1:
|
|
{
|
|
m_Resource = (CraftResource)reader.ReadInt();
|
|
break;
|
|
}
|
|
case 0:
|
|
{
|
|
OreInfo info;
|
|
|
|
switch ( reader.ReadInt() )
|
|
{
|
|
case 0:
|
|
info = OreInfo.Iron;
|
|
break;
|
|
case 1:
|
|
info = OreInfo.DullCopper;
|
|
break;
|
|
case 2:
|
|
info = OreInfo.ShadowIron;
|
|
break;
|
|
case 3:
|
|
info = OreInfo.Copper;
|
|
break;
|
|
case 4:
|
|
info = OreInfo.Bronze;
|
|
break;
|
|
case 5:
|
|
info = OreInfo.Gold;
|
|
break;
|
|
case 6:
|
|
info = OreInfo.Agapite;
|
|
break;
|
|
case 7:
|
|
info = OreInfo.Verite;
|
|
break;
|
|
case 8:
|
|
info = OreInfo.Valorite;
|
|
break;
|
|
default:
|
|
info = null;
|
|
break;
|
|
}
|
|
|
|
m_Resource = CraftResources.GetFromOreInfo(info);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
private static int RandomSize()
|
|
{
|
|
double rand = Utility.RandomDouble();
|
|
|
|
if (rand < 0.12)
|
|
return 0x19B7;
|
|
else if (rand < 0.18)
|
|
return 0x19B8;
|
|
else if (rand < 0.25)
|
|
return 0x19BA;
|
|
else
|
|
return 0x19B9;
|
|
}
|
|
|
|
public BaseOre(CraftResource resource)
|
|
: this(resource, 1)
|
|
{
|
|
}
|
|
|
|
public BaseOre(CraftResource resource, int amount)
|
|
: base(RandomSize())
|
|
{
|
|
Stackable = true;
|
|
Amount = amount;
|
|
Hue = CraftResources.GetHue(resource);
|
|
|
|
m_Resource = resource;
|
|
}
|
|
|
|
public BaseOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void AddNameProperty(ObjectPropertyList list)
|
|
{
|
|
if (Amount > 1)
|
|
list.Add(1050039, "{0}\t#{1}", Amount, 1026583); // ~1_NUMBER~ ~2_ITEMNAME~
|
|
else
|
|
list.Add(1026583); // ore
|
|
}
|
|
|
|
public override void GetProperties(ObjectPropertyList list)
|
|
{
|
|
base.GetProperties(list);
|
|
|
|
if (!CraftResources.IsStandard(m_Resource))
|
|
{
|
|
int num = CraftResources.GetLocalizationNumber(m_Resource);
|
|
|
|
if (num > 0)
|
|
list.Add(num);
|
|
else
|
|
list.Add(CraftResources.GetName(m_Resource));
|
|
}
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
if (m_Resource >= CraftResource.DullCopper && m_Resource <= CraftResource.Valorite)
|
|
return 1042845 + (int)(m_Resource - CraftResource.DullCopper);
|
|
|
|
return 1042853; // iron ore;
|
|
}
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (!Movable)
|
|
return;
|
|
|
|
if (RootParent is BaseCreature)
|
|
{
|
|
from.SendLocalizedMessage(500447); // That is not accessible
|
|
}
|
|
else if (from.InRange(GetWorldLocation(), 2))
|
|
{
|
|
from.SendLocalizedMessage(501971); // Select the forge on which to smelt the ore, or another pile of ore with which to combine it.
|
|
from.Target = new InternalTarget(this);
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(501976); // The ore is too far away.
|
|
}
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
private readonly BaseOre m_Ore;
|
|
|
|
public InternalTarget(BaseOre ore)
|
|
: base(2, false, TargetFlags.None)
|
|
{
|
|
m_Ore = ore;
|
|
}
|
|
|
|
private bool IsForge(object obj)
|
|
{
|
|
if (Core.ML && obj is Mobile && ((Mobile)obj).IsDeadBondedPet)
|
|
return false;
|
|
|
|
if (obj.GetType().IsDefined(typeof(ForgeAttribute), false))
|
|
return true;
|
|
|
|
int itemID = 0;
|
|
|
|
if (obj is Item)
|
|
itemID = ((Item)obj).ItemID;
|
|
else if (obj is StaticTarget)
|
|
itemID = ((StaticTarget)obj).ItemID;
|
|
|
|
return (itemID == 4017 || (itemID >= 6522 && itemID <= 6569));
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
if (m_Ore.Deleted)
|
|
return;
|
|
|
|
if (!from.InRange(m_Ore.GetWorldLocation(), 2))
|
|
{
|
|
from.SendLocalizedMessage(501976); // The ore is too far away.
|
|
return;
|
|
}
|
|
|
|
#region Combine Ore
|
|
if (targeted is BaseOre)
|
|
{
|
|
BaseOre ore = (BaseOre)targeted;
|
|
|
|
if (!ore.Movable)
|
|
{
|
|
return;
|
|
}
|
|
else if (m_Ore == ore)
|
|
{
|
|
from.SendLocalizedMessage(501972); // Select another pile or ore with which to combine
|
|
from.Target = new InternalTarget(ore);
|
|
return;
|
|
}
|
|
else if (ore.Resource != m_Ore.Resource)
|
|
{
|
|
from.SendLocalizedMessage(501979); // You cannot combine ores of different metals.
|
|
return;
|
|
}
|
|
|
|
int worth = ore.Amount;
|
|
|
|
if (ore.ItemID == 0x19B9)
|
|
worth *= 8;
|
|
else if (ore.ItemID == 0x19B7)
|
|
worth *= 2;
|
|
else
|
|
worth *= 4;
|
|
|
|
int sourceWorth = m_Ore.Amount;
|
|
|
|
if (m_Ore.ItemID == 0x19B9)
|
|
sourceWorth *= 8;
|
|
else if (m_Ore.ItemID == 0x19B7)
|
|
sourceWorth *= 2;
|
|
else
|
|
sourceWorth *= 4;
|
|
|
|
worth += sourceWorth;
|
|
|
|
int plusWeight = 0;
|
|
int newID = ore.ItemID;
|
|
|
|
if (ore.DefaultWeight != m_Ore.DefaultWeight)
|
|
{
|
|
if (ore.ItemID == 0x19B7 || m_Ore.ItemID == 0x19B7)
|
|
{
|
|
newID = 0x19B7;
|
|
}
|
|
else if (ore.ItemID == 0x19B9)
|
|
{
|
|
newID = m_Ore.ItemID;
|
|
plusWeight = ore.Amount * 2;
|
|
}
|
|
else
|
|
{
|
|
plusWeight = m_Ore.Amount * 2;
|
|
}
|
|
}
|
|
|
|
if ((ore.ItemID == 0x19B9 && worth > 120000) || ((ore.ItemID == 0x19B8 || ore.ItemID == 0x19BA) && worth > 60000) || (ore.ItemID == 0x19B7 && worth > 30000))
|
|
{
|
|
from.SendLocalizedMessage(1062844); // There is too much ore to combine.
|
|
return;
|
|
}
|
|
else if (ore.RootParent is Mobile && (plusWeight + ((Mobile)ore.RootParent).Backpack.TotalWeight) > ((Mobile)ore.RootParent).Backpack.MaxWeight)
|
|
{
|
|
from.SendLocalizedMessage(501978); // The weight is too great to combine in a container.
|
|
return;
|
|
}
|
|
|
|
ore.ItemID = newID;
|
|
|
|
if (ore.ItemID == 0x19B9)
|
|
ore.Amount = worth / 8;
|
|
else if (ore.ItemID == 0x19B7)
|
|
ore.Amount = worth / 2;
|
|
else
|
|
ore.Amount = worth / 4;
|
|
|
|
m_Ore.Delete();
|
|
return;
|
|
}
|
|
#endregion
|
|
|
|
if (IsForge(targeted))
|
|
{
|
|
double difficulty;
|
|
|
|
#region Void Pool Rewards
|
|
bool talisman = false;
|
|
SmeltersTalisman t = from.FindItemOnLayer(Layer.Talisman) as SmeltersTalisman;
|
|
if (t != null && t.Resource == m_Ore.Resource)
|
|
talisman = true;
|
|
#endregion
|
|
|
|
switch ( m_Ore.Resource )
|
|
{
|
|
default:
|
|
difficulty = 50.0;
|
|
break;
|
|
case CraftResource.DullCopper:
|
|
difficulty = 65.0;
|
|
break;
|
|
case CraftResource.ShadowIron:
|
|
difficulty = 70.0;
|
|
break;
|
|
case CraftResource.Copper:
|
|
difficulty = 75.0;
|
|
break;
|
|
case CraftResource.Bronze:
|
|
difficulty = 80.0;
|
|
break;
|
|
case CraftResource.Gold:
|
|
difficulty = 85.0;
|
|
break;
|
|
case CraftResource.Agapite:
|
|
difficulty = 90.0;
|
|
break;
|
|
case CraftResource.Verite:
|
|
difficulty = 95.0;
|
|
break;
|
|
case CraftResource.Valorite:
|
|
difficulty = 99.0;
|
|
break;
|
|
}
|
|
|
|
double minSkill = difficulty - 25.0;
|
|
double maxSkill = difficulty + 25.0;
|
|
|
|
if (difficulty > 50.0 && difficulty > from.Skills[SkillName.Mining].Value && !talisman)
|
|
{
|
|
from.SendLocalizedMessage(501986); // You have no idea how to smelt this strange ore!
|
|
return;
|
|
}
|
|
|
|
if (m_Ore.ItemID == 0x19B7 && m_Ore.Amount < 2)
|
|
{
|
|
from.SendLocalizedMessage(501987); // There is not enough metal-bearing ore in this pile to make an ingot.
|
|
return;
|
|
}
|
|
|
|
if (talisman || from.CheckTargetSkill(SkillName.Mining, targeted, minSkill, maxSkill))
|
|
{
|
|
int toConsume = m_Ore.Amount;
|
|
|
|
if (toConsume <= 0)
|
|
{
|
|
from.SendLocalizedMessage(501987); // There is not enough metal-bearing ore in this pile to make an ingot.
|
|
}
|
|
else
|
|
{
|
|
if (toConsume > 30000)
|
|
toConsume = 30000;
|
|
|
|
int ingotAmount;
|
|
|
|
if (m_Ore.ItemID == 0x19B7)
|
|
{
|
|
ingotAmount = toConsume / 2;
|
|
|
|
if (toConsume % 2 != 0)
|
|
--toConsume;
|
|
}
|
|
else if (m_Ore.ItemID == 0x19B9)
|
|
{
|
|
ingotAmount = toConsume * 2;
|
|
}
|
|
else
|
|
{
|
|
ingotAmount = toConsume;
|
|
}
|
|
|
|
BaseIngot ingot = m_Ore.GetIngot();
|
|
ingot.Amount = ingotAmount;
|
|
|
|
if (m_Ore.HasSocket<Caddellite>())
|
|
{
|
|
ingot.AttachSocket(new Caddellite());
|
|
}
|
|
|
|
m_Ore.Consume(toConsume);
|
|
from.AddToBackpack(ingot);
|
|
//from.PlaySound( 0x57 );
|
|
|
|
if (talisman && t != null)
|
|
{
|
|
t.UsesRemaining--;
|
|
from.SendLocalizedMessage(1152620); // The magic of your talisman guides your hands as you purify the metal. Success is ensured!
|
|
}
|
|
else
|
|
from.SendLocalizedMessage(501988); // You smelt the ore removing the impurities and put the metal in your backpack.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (m_Ore.Amount < 2)
|
|
{
|
|
if (m_Ore.ItemID == 0x19B9)
|
|
m_Ore.ItemID = 0x19B8;
|
|
else
|
|
m_Ore.ItemID = 0x19B7;
|
|
}
|
|
else
|
|
{
|
|
m_Ore.Amount /= 2;
|
|
}
|
|
|
|
from.SendLocalizedMessage(501990); // You burn away the impurities but are left with less useable metal.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public class IronOre : BaseOre
|
|
{
|
|
[Constructable]
|
|
public IronOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public IronOre(int amount)
|
|
: base(CraftResource.Iron, amount)
|
|
{
|
|
}
|
|
|
|
public IronOre(bool fixedSize)
|
|
: this(1)
|
|
{
|
|
if (fixedSize)
|
|
ItemID = 0x19B8;
|
|
}
|
|
|
|
public IronOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new IronIngot();
|
|
}
|
|
}
|
|
|
|
public class DullCopperOre : BaseOre
|
|
{
|
|
protected override CraftResource DefaultResource { get { return CraftResource.DullCopper; } }
|
|
|
|
[Constructable]
|
|
public DullCopperOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public DullCopperOre(int amount)
|
|
: base(CraftResource.DullCopper, amount)
|
|
{
|
|
}
|
|
|
|
public DullCopperOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new DullCopperIngot();
|
|
}
|
|
}
|
|
|
|
public class ShadowIronOre : BaseOre
|
|
{
|
|
protected override CraftResource DefaultResource { get { return CraftResource.ShadowIron; } }
|
|
|
|
[Constructable]
|
|
public ShadowIronOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public ShadowIronOre(int amount)
|
|
: base(CraftResource.ShadowIron, amount)
|
|
{
|
|
}
|
|
|
|
public ShadowIronOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new ShadowIronIngot();
|
|
}
|
|
}
|
|
|
|
public class CopperOre : BaseOre
|
|
{
|
|
protected override CraftResource DefaultResource { get { return CraftResource.Copper; } }
|
|
|
|
[Constructable]
|
|
public CopperOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public CopperOre(int amount)
|
|
: base(CraftResource.Copper, amount)
|
|
{
|
|
}
|
|
|
|
public CopperOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new CopperIngot();
|
|
}
|
|
}
|
|
|
|
public class BronzeOre : BaseOre
|
|
{
|
|
protected override CraftResource DefaultResource { get { return CraftResource.Bronze; } }
|
|
|
|
[Constructable]
|
|
public BronzeOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public BronzeOre(int amount)
|
|
: base(CraftResource.Bronze, amount)
|
|
{
|
|
}
|
|
|
|
public BronzeOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new BronzeIngot();
|
|
}
|
|
}
|
|
|
|
public class GoldOre : BaseOre
|
|
{
|
|
protected override CraftResource DefaultResource { get { return CraftResource.Gold; } }
|
|
|
|
[Constructable]
|
|
public GoldOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public GoldOre(int amount)
|
|
: base(CraftResource.Gold, amount)
|
|
{
|
|
}
|
|
|
|
public GoldOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new GoldIngot();
|
|
}
|
|
}
|
|
|
|
public class AgapiteOre : BaseOre
|
|
{
|
|
protected override CraftResource DefaultResource { get { return CraftResource.Agapite; } }
|
|
|
|
[Constructable]
|
|
public AgapiteOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public AgapiteOre(int amount)
|
|
: base(CraftResource.Agapite, amount)
|
|
{
|
|
}
|
|
|
|
public AgapiteOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new AgapiteIngot();
|
|
}
|
|
}
|
|
|
|
public class VeriteOre : BaseOre
|
|
{
|
|
protected override CraftResource DefaultResource { get { return CraftResource.Verite; } }
|
|
|
|
[Constructable]
|
|
public VeriteOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public VeriteOre(int amount)
|
|
: base(CraftResource.Verite, amount)
|
|
{
|
|
}
|
|
|
|
public VeriteOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new VeriteIngot();
|
|
}
|
|
}
|
|
|
|
public class ValoriteOre : BaseOre
|
|
{
|
|
protected override CraftResource DefaultResource { get { return CraftResource.Valorite; } }
|
|
|
|
[Constructable]
|
|
public ValoriteOre()
|
|
: this(1)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public ValoriteOre(int amount)
|
|
: base(CraftResource.Valorite, amount)
|
|
{
|
|
}
|
|
|
|
public ValoriteOre(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override BaseIngot GetIngot()
|
|
{
|
|
return new ValoriteIngot();
|
|
}
|
|
}
|
|
} |