Files
abysmal-isle/Scripts/Items/Equipment/Armor/BoneArms.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

46 lines
1.6 KiB
C#

using System;
namespace Server.Items
{
[FlipableAttribute(0x144e, 0x1453)]
public class BoneArms : BaseArmor
{
public override int BasePhysicalResistance { get { return 3; } }
public override int BaseFireResistance { get { return 3; } }
public override int BaseColdResistance { get { return 4; } }
public override int BasePoisonResistance { get { return 2; } }
public override int BaseEnergyResistance { get { return 4; } }
public override int InitMinHits { get { return 25; } }
public override int InitMaxHits { get { return 30; } }
public override int AosStrReq { get { return 55; } }
public override int OldStrReq { get { return 40; } }
public override int OldDexBonus { get { return -2; } }
public override int ArmorBase { get { return 30; } }
public override ArmorMaterialType MaterialType { get { return ArmorMaterialType.Bone; } }
public override CraftResource DefaultResource { get { return CraftResource.RegularLeather; } }
[Constructable]
public BoneArms()
: base(0x144E)
{
Weight = 2.0;
}
public BoneArms(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}