179 lines
5.2 KiB
C#
179 lines
5.2 KiB
C#
using System;
|
|
using Server.Gumps;
|
|
using Server.Multis;
|
|
using System.Collections.Generic;
|
|
using Server.ContextMenus;
|
|
using Server.Network;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class SpikedEggNog : Item, ISecurable
|
|
{
|
|
public override int LabelNumber { get { return 1157647; } } // Spiked Egg Nog
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public DateTime NextUseTime { get; set; }
|
|
|
|
private Timer m_Timer;
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public SecureLevel Level { get; set; }
|
|
|
|
[Constructable]
|
|
public SpikedEggNog()
|
|
: base(0x3BBA)
|
|
{
|
|
Hue = 2711;
|
|
}
|
|
|
|
public bool CheckAccessible(Mobile from, Item item)
|
|
{
|
|
if (from.AccessLevel >= AccessLevel.GameMaster)
|
|
return true; // Staff can access anything
|
|
|
|
BaseHouse house = BaseHouse.FindHouseAt(item);
|
|
|
|
if (house == null)
|
|
return false;
|
|
|
|
switch (Level)
|
|
{
|
|
case SecureLevel.Owner: return house.IsOwner(from);
|
|
case SecureLevel.CoOwners: return house.IsCoOwner(from);
|
|
case SecureLevel.Friends: return house.IsFriend(from);
|
|
case SecureLevel.Anyone: return true;
|
|
case SecureLevel.Guild: return house.IsGuildMember(from);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (!from.InRange(GetWorldLocation(), 2))
|
|
{
|
|
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
|
}
|
|
else if (!IsLockedDown && !IsSecure)
|
|
{
|
|
from.SendLocalizedMessage(1112573); // This must be locked down or secured in order to use it.
|
|
}
|
|
else if (CheckAccessible(from, this))
|
|
{
|
|
BeginBleed(from);
|
|
}
|
|
}
|
|
|
|
public void BeginBleed(Mobile m)
|
|
{
|
|
m.LocalOverheadMessage(MessageType.Regular, 0x21, 1010571); // Ouch!
|
|
|
|
if (DateTime.UtcNow < NextUseTime)
|
|
{
|
|
m.SendLocalizedMessage(1078497); // You cannot use that right now
|
|
return;
|
|
}
|
|
|
|
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Bleed, 1075829, 1075830, TimeSpan.FromSeconds(12), m, String.Format("{0}\t{1}\t{2}", "1", "10", "2")));
|
|
|
|
m_Timer = new BleedTimer(m, this);
|
|
m_Timer.Start();
|
|
|
|
NextUseTime = DateTime.UtcNow + TimeSpan.FromMinutes(1);
|
|
|
|
m.LocalOverheadMessage(MessageType.Regular, 0x21, 1060757); // You are bleeding profusely
|
|
|
|
m.PlaySound(555);
|
|
m.FixedParticles(0x119A, 244, 25, 9950, 31, 0, EffectLayer.Waist);
|
|
}
|
|
|
|
public void EndBleed(Mobile m)
|
|
{
|
|
m_Timer.Stop();
|
|
BuffInfo.RemoveBuff(m, BuffIcon.Bleed);
|
|
|
|
m.SendLocalizedMessage(1060167); // The bleeding wounds have healed, you are no longer bleeding!
|
|
}
|
|
|
|
public void DoBleed(Mobile m)
|
|
{
|
|
if (m.Alive)
|
|
{
|
|
m.PlaySound(0x133);
|
|
AOS.Damage(m, Utility.Random(1, 10), false, 0, 0, 0, 0, 100);
|
|
|
|
Blood blood = new Blood();
|
|
blood.ItemID = Utility.Random(0x122A, 5);
|
|
blood.MoveToWorld(m.Location, m.Map);
|
|
}
|
|
else
|
|
{
|
|
EndBleed(m);
|
|
}
|
|
}
|
|
|
|
private class BleedTimer : Timer
|
|
{
|
|
private readonly Mobile m_Mobile;
|
|
private readonly SpikedEggNog m_Item;
|
|
private int m_Count;
|
|
private int m_MaxCount;
|
|
|
|
public BleedTimer(Mobile m, SpikedEggNog item)
|
|
: base(TimeSpan.FromSeconds(2.0), TimeSpan.FromSeconds(2.0))
|
|
{
|
|
m_Mobile = m;
|
|
m_Item = item;
|
|
Priority = TimerPriority.TwoFiftyMS;
|
|
|
|
m_MaxCount = 6;
|
|
}
|
|
|
|
protected override void OnTick()
|
|
{
|
|
if (!m_Mobile.Alive || m_Mobile.Deleted || m_Item.Deleted)
|
|
{
|
|
m_Item.EndBleed(m_Mobile);
|
|
}
|
|
else
|
|
{
|
|
m_Item.DoBleed(m_Mobile);
|
|
|
|
if (++m_Count == m_MaxCount)
|
|
m_Item.EndBleed(m_Mobile);
|
|
}
|
|
}
|
|
}
|
|
|
|
public SpikedEggNog(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
|
{
|
|
base.GetContextMenuEntries(from, list);
|
|
|
|
SetSecureLevelEntry.AddTo(from, this, list);
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
|
|
writer.Write(NextUseTime);
|
|
writer.Write((int)Level);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
|
|
NextUseTime = reader.ReadDateTime();
|
|
Level = (SecureLevel)reader.ReadInt();
|
|
}
|
|
}
|
|
}
|