75 lines
2.2 KiB
C#
75 lines
2.2 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class Chessboard : BaseBoard
|
|
{
|
|
[Constructable]
|
|
public Chessboard()
|
|
: base(0xFA6)
|
|
{
|
|
}
|
|
|
|
public Chessboard(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1016450;
|
|
}
|
|
}// a chessboard
|
|
public override void CreatePieces()
|
|
{
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
this.CreatePiece(new PieceBlackPawn(this), 67, (25 * i) + 17);
|
|
this.CreatePiece(new PieceWhitePawn(this), 192, (25 * i) + 17);
|
|
}
|
|
|
|
// Rook
|
|
this.CreatePiece(new PieceBlackRook(this), 42, 5);
|
|
this.CreatePiece(new PieceBlackRook(this), 42, 180);
|
|
|
|
this.CreatePiece(new PieceWhiteRook(this), 216, 5);
|
|
this.CreatePiece(new PieceWhiteRook(this), 216, 180);
|
|
|
|
// Knight
|
|
this.CreatePiece(new PieceBlackKnight(this), 42, 30);
|
|
this.CreatePiece(new PieceBlackKnight(this), 42, 155);
|
|
|
|
this.CreatePiece(new PieceWhiteKnight(this), 216, 30);
|
|
this.CreatePiece(new PieceWhiteKnight(this), 216, 155);
|
|
|
|
// Bishop
|
|
this.CreatePiece(new PieceBlackBishop(this), 42, 55);
|
|
this.CreatePiece(new PieceBlackBishop(this), 42, 130);
|
|
|
|
this.CreatePiece(new PieceWhiteBishop(this), 216, 55);
|
|
this.CreatePiece(new PieceWhiteBishop(this), 216, 130);
|
|
|
|
// Queen
|
|
this.CreatePiece(new PieceBlackQueen(this), 42, 105);
|
|
this.CreatePiece(new PieceWhiteQueen(this), 216, 105);
|
|
|
|
// King
|
|
this.CreatePiece(new PieceBlackKing(this), 42, 80);
|
|
this.CreatePiece(new PieceWhiteKing(this), 216, 80);
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |