69 lines
1.8 KiB
C#
69 lines
1.8 KiB
C#
using System;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class SandMiningBook : Item
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{
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public override int LabelNumber { get { return 1153531; } } // Find Glass-Quality Sand
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[Constructable]
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public SandMiningBook()
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: base(0xFF4)
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{
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Weight = 2.0;
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}
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public SandMiningBook(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (Weight != 2.0)
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{
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Weight = 2.0;
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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PlayerMobile pm = from as PlayerMobile;
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if (pm == null)
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{
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return;
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}
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if (!IsChildOf(pm.Backpack))
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{
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pm.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (pm.Skills[SkillName.Mining].Base < 100.0)
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{
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pm.SendLocalizedMessage(1080041); // Only a Grandmaster Miner can learn from this book.
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}
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else if (pm.SandMining)
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{
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pm.SendLocalizedMessage(1080066); // You have already learned this information.
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}
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else
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{
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pm.SandMining = true;
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pm.SendLocalizedMessage(1111701); // You have learned how to mine fine sand. Target sand areas when mining to look for fine sand.
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Delete();
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}
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}
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}
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} |