308 lines
7.5 KiB
C#
308 lines
7.5 KiB
C#
#region References
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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#endregion
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namespace Ultima
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{
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public sealed class TileMatrixPatch
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{
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public int LandBlocksCount { get; private set; }
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public int StaticBlocksCount { get; private set; }
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public Tile[][][] LandBlocks { get; private set; }
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public HuedTile[][][][][] StaticBlocks { get; private set; }
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private readonly int BlockWidth;
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private readonly int BlockHeight;
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private static byte[] m_Buffer;
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private static StaticTile[] m_TileBuffer = new StaticTile[128];
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public bool IsLandBlockPatched(int x, int y)
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{
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if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
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{
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return false;
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}
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if (LandBlocks[x] == null)
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{
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return false;
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}
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if (LandBlocks[x][y] == null)
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{
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return false;
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}
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return true;
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}
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public Tile[] GetLandBlock(int x, int y)
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{
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if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
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{
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return TileMatrix.InvalidLandBlock;
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}
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if (LandBlocks[x] == null)
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{
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return TileMatrix.InvalidLandBlock;
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}
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return LandBlocks[x][y];
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}
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public Tile GetLandTile(int x, int y)
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{
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return GetLandBlock(x >> 3, y >> 3)[((y & 0x7) << 3) + (x & 0x7)];
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}
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public bool IsStaticBlockPatched(int x, int y)
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{
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if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
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{
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return false;
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}
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if (StaticBlocks[x] == null)
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{
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return false;
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}
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if (StaticBlocks[x][y] == null)
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{
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return false;
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}
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return true;
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}
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public HuedTile[][][] GetStaticBlock(int x, int y)
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{
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if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
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{
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return TileMatrix.EmptyStaticBlock;
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}
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if (StaticBlocks[x] == null)
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{
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return TileMatrix.EmptyStaticBlock;
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}
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return StaticBlocks[x][y];
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}
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public HuedTile[] GetStaticTiles(int x, int y)
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{
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return GetStaticBlock(x >> 3, y >> 3)[x & 0x7][y & 0x7];
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}
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public TileMatrixPatch(TileMatrix matrix, int index, string path)
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{
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BlockWidth = matrix.BlockWidth;
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BlockHeight = matrix.BlockWidth;
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LandBlocksCount = StaticBlocksCount = 0;
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string mapDataPath, mapIndexPath;
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if (path == null)
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{
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mapDataPath = Files.GetFilePath("mapdif{0}.mul", index);
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mapIndexPath = Files.GetFilePath("mapdifl{0}.mul", index);
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}
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else
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{
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mapDataPath = Path.Combine(path, String.Format("mapdif{0}.mul", index));
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if (!File.Exists(mapDataPath))
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{
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mapDataPath = null;
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}
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mapIndexPath = Path.Combine(path, String.Format("mapdifl{0}.mul", index));
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if (!File.Exists(mapIndexPath))
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{
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mapIndexPath = null;
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}
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}
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if (mapDataPath != null && mapIndexPath != null)
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{
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LandBlocks = new Tile[matrix.BlockWidth][][];
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LandBlocksCount = PatchLand(matrix, mapDataPath, mapIndexPath);
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}
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string staDataPath, staIndexPath, staLookupPath;
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if (path == null)
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{
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staDataPath = Files.GetFilePath("stadif{0}.mul", index);
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staIndexPath = Files.GetFilePath("stadifl{0}.mul", index);
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staLookupPath = Files.GetFilePath("stadifi{0}.mul", index);
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}
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else
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{
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staDataPath = Path.Combine(path, String.Format("stadif{0}.mul", index));
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if (!File.Exists(staDataPath))
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{
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staDataPath = null;
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}
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staIndexPath = Path.Combine(path, String.Format("stadifl{0}.mul", index));
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if (!File.Exists(staIndexPath))
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{
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staIndexPath = null;
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}
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staLookupPath = Path.Combine(path, String.Format("stadifi{0}.mul", index));
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if (!File.Exists(staLookupPath))
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{
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staLookupPath = null;
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}
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}
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if (staDataPath != null && staIndexPath != null && staLookupPath != null)
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{
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StaticBlocks = new HuedTile[matrix.BlockWidth][][][][];
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StaticBlocksCount = PatchStatics(matrix, staDataPath, staIndexPath, staLookupPath);
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}
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}
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private int PatchLand(TileMatrix matrix, string dataPath, string indexPath)
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{
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using (
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FileStream fsData = new FileStream(dataPath, FileMode.Open, FileAccess.Read, FileShare.Read),
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fsIndex = new FileStream(indexPath, FileMode.Open, FileAccess.Read, FileShare.Read))
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{
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using (var indexReader = new BinaryReader(fsIndex))
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{
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var count = (int)(indexReader.BaseStream.Length / 4);
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for (int i = 0; i < count; ++i)
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{
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int blockID = indexReader.ReadInt32();
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int x = blockID / matrix.BlockHeight;
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int y = blockID % matrix.BlockHeight;
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fsData.Seek(4, SeekOrigin.Current);
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var tiles = new Tile[64];
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GCHandle gc = GCHandle.Alloc(tiles, GCHandleType.Pinned);
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try
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{
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if (m_Buffer == null || m_Buffer.Length < 192)
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{
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m_Buffer = new byte[192];
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}
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fsData.Read(m_Buffer, 0, 192);
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Marshal.Copy(m_Buffer, 0, gc.AddrOfPinnedObject(), 192);
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}
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finally
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{
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gc.Free();
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}
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if (LandBlocks[x] == null)
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{
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LandBlocks[x] = new Tile[matrix.BlockHeight][];
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}
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LandBlocks[x][y] = tiles;
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}
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return count;
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}
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}
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}
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private int PatchStatics(TileMatrix matrix, string dataPath, string indexPath, string lookupPath)
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{
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using (
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FileStream fsData = new FileStream(dataPath, FileMode.Open, FileAccess.Read, FileShare.Read),
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fsIndex = new FileStream(indexPath, FileMode.Open, FileAccess.Read, FileShare.Read),
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fsLookup = new FileStream(lookupPath, FileMode.Open, FileAccess.Read, FileShare.Read))
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{
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using (BinaryReader indexReader = new BinaryReader(fsIndex), lookupReader = new BinaryReader(fsLookup))
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{
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int count = Math.Min((int)(indexReader.BaseStream.Length / 4), (int)(lookupReader.BaseStream.Length / 12));
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var lists = new HuedTileList[8][];
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for (int x = 0; x < 8; ++x)
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{
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lists[x] = new HuedTileList[8];
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for (int y = 0; y < 8; ++y)
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{
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lists[x][y] = new HuedTileList();
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}
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}
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for (int i = 0; i < count; ++i)
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{
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int blockID = indexReader.ReadInt32();
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int blockX = blockID / matrix.BlockHeight;
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int blockY = blockID % matrix.BlockHeight;
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int offset = lookupReader.ReadInt32();
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int length = lookupReader.ReadInt32();
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lookupReader.ReadInt32(); // Extra
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if (offset < 0 || length <= 0)
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{
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if (StaticBlocks[blockX] == null)
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{
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StaticBlocks[blockX] = new HuedTile[matrix.BlockHeight][][][];
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}
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StaticBlocks[blockX][blockY] = TileMatrix.EmptyStaticBlock;
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continue;
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}
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fsData.Seek(offset, SeekOrigin.Begin);
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int tileCount = length / 7;
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if (m_TileBuffer.Length < tileCount)
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{
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m_TileBuffer = new StaticTile[tileCount];
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}
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StaticTile[] staTiles = m_TileBuffer;
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GCHandle gc = GCHandle.Alloc(staTiles, GCHandleType.Pinned);
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try
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{
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if (m_Buffer == null || m_Buffer.Length < length)
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{
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m_Buffer = new byte[length];
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}
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fsData.Read(m_Buffer, 0, length);
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Marshal.Copy(m_Buffer, 0, gc.AddrOfPinnedObject(), length);
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for (int j = 0; j < tileCount; ++j)
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{
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StaticTile cur = staTiles[j];
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lists[cur.m_X & 0x7][cur.m_Y & 0x7].Add(Art.GetLegalItemID(cur.m_ID), cur.m_Hue, cur.m_Z);
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}
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var tiles = new HuedTile[8][][];
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for (int x = 0; x < 8; ++x)
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{
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tiles[x] = new HuedTile[8][];
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for (int y = 0; y < 8; ++y)
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{
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tiles[x][y] = lists[x][y].ToArray();
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}
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}
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if (StaticBlocks[blockX] == null)
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{
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StaticBlocks[blockX] = new HuedTile[matrix.BlockHeight][][][];
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}
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StaticBlocks[blockX][blockY] = tiles;
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}
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finally
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{
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gc.Free();
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}
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}
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return count;
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}
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}
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}
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}
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} |