270 lines
8.0 KiB
C#
270 lines
8.0 KiB
C#
using System;
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using System.Collections.Generic;
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using CustomsFramework;
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using Server.Guilds;
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namespace Server
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{
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public class StandardSaveStrategy : SaveStrategy
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{
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public static SaveOption SaveType = SaveOption.Normal;
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private readonly Queue<Item> _decayQueue;
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private bool _permitBackgroundWrite;
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public StandardSaveStrategy()
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{
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this._decayQueue = new Queue<Item>();
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}
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public enum SaveOption
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{
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Normal,
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Threaded
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}
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public override string Name
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{
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get
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{
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return "Standard";
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}
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}
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protected bool PermitBackgroundWrite
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{
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get
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{
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return this._permitBackgroundWrite;
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}
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set
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{
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this._permitBackgroundWrite = value;
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}
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}
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protected bool UseSequentialWriters
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{
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get
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{
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return (StandardSaveStrategy.SaveType == SaveOption.Normal || !this._permitBackgroundWrite);
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}
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}
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public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
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{
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this._permitBackgroundWrite = permitBackgroundWrite;
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this.SaveMobiles(metrics);
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this.SaveItems(metrics);
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this.SaveGuilds(metrics);
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this.SaveData(metrics);
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if (permitBackgroundWrite && this.UseSequentialWriters) //If we're permitted to write in the background, but we don't anyways, then notify.
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World.NotifyDiskWriteComplete();
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}
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public override void ProcessDecay()
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{
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while (this._decayQueue.Count > 0)
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{
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Item item = this._decayQueue.Dequeue();
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if (item.OnDecay())
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{
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item.Delete();
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}
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}
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}
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protected void SaveMobiles(SaveMetrics metrics)
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{
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Dictionary<Serial, Mobile> mobiles = World.Mobiles;
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GenericWriter idx;
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GenericWriter tdb;
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GenericWriter bin;
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if (this.UseSequentialWriters)
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{
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idx = new BinaryFileWriter(World.MobileIndexPath, false);
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tdb = new BinaryFileWriter(World.MobileTypesPath, false);
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bin = new BinaryFileWriter(World.MobileDataPath, true);
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}
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else
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{
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idx = new AsyncWriter(World.MobileIndexPath, false);
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tdb = new AsyncWriter(World.MobileTypesPath, false);
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bin = new AsyncWriter(World.MobileDataPath, true);
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}
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idx.Write((int)mobiles.Count);
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foreach (Mobile m in mobiles.Values)
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{
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long start = bin.Position;
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idx.Write((int)m.m_TypeRef);
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idx.Write((int)m.Serial);
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idx.Write((long)start);
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m.Serialize(bin);
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if (metrics != null)
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{
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metrics.OnMobileSaved((int)(bin.Position - start));
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}
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idx.Write((int)(bin.Position - start));
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m.FreeCache();
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}
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tdb.Write((int)World.m_MobileTypes.Count);
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for (int i = 0; i < World.m_MobileTypes.Count; ++i)
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tdb.Write(World.m_MobileTypes[i].FullName);
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idx.Close();
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tdb.Close();
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bin.Close();
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}
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protected void SaveItems(SaveMetrics metrics)
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{
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Dictionary<Serial, Item> items = World.Items;
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GenericWriter idx;
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GenericWriter tdb;
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GenericWriter bin;
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if (this.UseSequentialWriters)
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{
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idx = new BinaryFileWriter(World.ItemIndexPath, false);
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tdb = new BinaryFileWriter(World.ItemTypesPath, false);
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bin = new BinaryFileWriter(World.ItemDataPath, true);
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}
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else
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{
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idx = new AsyncWriter(World.ItemIndexPath, false);
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tdb = new AsyncWriter(World.ItemTypesPath, false);
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bin = new AsyncWriter(World.ItemDataPath, true);
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}
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idx.Write((int)items.Count);
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foreach (Item item in items.Values)
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{
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if (item.Decays && item.Parent == null && item.Map != Map.Internal && (item.LastMoved + item.DecayTime) <= DateTime.UtcNow)
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{
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this._decayQueue.Enqueue(item);
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}
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long start = bin.Position;
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idx.Write((int)item.m_TypeRef);
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idx.Write((int)item.Serial);
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idx.Write((long)start);
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item.Serialize(bin);
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if (metrics != null)
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{
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metrics.OnItemSaved((int)(bin.Position - start));
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}
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idx.Write((int)(bin.Position - start));
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item.FreeCache();
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}
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tdb.Write((int)World.m_ItemTypes.Count);
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for (int i = 0; i < World.m_ItemTypes.Count; ++i)
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tdb.Write(World.m_ItemTypes[i].FullName);
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idx.Close();
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tdb.Close();
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bin.Close();
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}
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protected void SaveGuilds(SaveMetrics metrics)
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{
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GenericWriter idx;
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GenericWriter bin;
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if (this.UseSequentialWriters)
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{
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idx = new BinaryFileWriter(World.GuildIndexPath, false);
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bin = new BinaryFileWriter(World.GuildDataPath, true);
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}
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else
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{
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idx = new AsyncWriter(World.GuildIndexPath, false);
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bin = new AsyncWriter(World.GuildDataPath, true);
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}
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idx.Write((int)BaseGuild.List.Count);
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foreach (BaseGuild guild in BaseGuild.List.Values)
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{
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long start = bin.Position;
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idx.Write((int)0);//guilds have no typeid
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idx.Write((int)guild.Id);
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idx.Write((long)start);
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guild.Serialize(bin);
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if (metrics != null)
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{
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metrics.OnGuildSaved((int)(bin.Position - start));
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}
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idx.Write((int)(bin.Position - start));
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}
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idx.Close();
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bin.Close();
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}
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protected void SaveData(SaveMetrics metrics)
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{
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Dictionary<CustomSerial, SaveData> data = World.Data;
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GenericWriter indexWriter;
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GenericWriter typeWriter;
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GenericWriter dataWriter;
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if (this.UseSequentialWriters)
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{
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indexWriter = new BinaryFileWriter(World.DataIndexPath, false);
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typeWriter = new BinaryFileWriter(World.DataTypesPath, false);
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dataWriter = new BinaryFileWriter(World.DataBinaryPath, true);
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}
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else
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{
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indexWriter = new AsyncWriter(World.DataIndexPath, false);
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typeWriter = new AsyncWriter(World.DataTypesPath, false);
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dataWriter = new AsyncWriter(World.DataBinaryPath, true);
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}
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indexWriter.Write(data.Count);
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foreach (SaveData saveData in data.Values)
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{
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long start = dataWriter.Position;
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indexWriter.Write(saveData._TypeID);
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indexWriter.Write((int)saveData.Serial);
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indexWriter.Write(start);
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saveData.Serialize(dataWriter);
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if (metrics != null)
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metrics.OnDataSaved((int)(dataWriter.Position - start));
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indexWriter.Write((int)(dataWriter.Position - start));
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}
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typeWriter.Write(World._DataTypes.Count);
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for (int i = 0; i < World._DataTypes.Count; ++i)
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typeWriter.Write(World._DataTypes[i].FullName);
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indexWriter.Close();
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typeWriter.Close();
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dataWriter.Close();
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}
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}
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} |