39 lines
966 B
C#
39 lines
966 B
C#
using System;
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using Server;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Ranger
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{
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public abstract class RangerSpell : CSpell
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{
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public RangerSpell( Mobile caster, Item scroll, SpellInfo info ) : base( caster, scroll, info )
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{
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}
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public abstract SpellCircle Circle { get; }
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public override TimeSpan CastDelayBase { get { return TimeSpan.FromSeconds(3 * CastDelaySecondsPerTick); } }
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public override SkillName CastSkill { get { return SkillName.Archery; } }
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public override SkillName DamageSkill { get { return SkillName.Tactics; } }
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public override bool ClearHandsOnCast { get { return false; } }
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public override void GetCastSkills( out double min, out double max )
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{
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min = RequiredSkill;
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max = RequiredSkill;
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}
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public override int GetMana()
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{
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return RequiredMana;
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}
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public override TimeSpan GetCastDelay()
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{
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return TimeSpan.FromSeconds( CastDelay );
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}
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}
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}
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