Files
abysmal-isle/Scripts/Services/Virtues/VirtueGump.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

181 lines
4.4 KiB
C#

#region References
using System;
using System.Collections;
using Server.Gumps;
using Server.Network;
#endregion
namespace Server.Services.Virtues
{
public delegate void OnVirtueUsed(Mobile from);
public class VirtueGump : Gump
{
private static readonly Hashtable m_Callbacks = new Hashtable();
private static readonly int[] m_Table = new int[24]
{
0x0481, 0x0963, 0x0965, 0x060A, 0x060F, 0x002A, 0x08A4, 0x08A7, 0x0034, 0x0965, 0x08FD, 0x0480, 0x00EA, 0x0845,
0x0020, 0x0011, 0x0269, 0x013D, 0x08A1, 0x08A3, 0x0042, 0x0543, 0x0547, 0x0061
};
private readonly Mobile m_Beholder;
private readonly Mobile m_Beheld;
public VirtueGump(Mobile beholder, Mobile beheld)
: base(0, 0)
{
m_Beholder = beholder;
m_Beheld = beheld;
Serial = beheld.Serial;
AddPage(0);
AddImage(30, 40, 104);
AddPage(1);
Add(new InternalEntry(61, 71, 108, GetHueFor(0))); // Humility
Add(new InternalEntry(123, 46, 112, GetHueFor(4))); // Valor
Add(new InternalEntry(187, 70, 107, GetHueFor(5))); // Honor
Add(new InternalEntry(35, 135, 110, GetHueFor(1))); // Sacrifice
Add(new InternalEntry(211, 133, 105, GetHueFor(2))); // Compassion
Add(new InternalEntry(61, 195, 111, GetHueFor(3))); // Spiritulaity
Add(new InternalEntry(186, 195, 109, GetHueFor(6))); // Justice
Add(new InternalEntry(121, 221, 106, GetHueFor(7))); // Honesty
if (m_Beholder == m_Beheld)
{
AddButton(57, 269, 2027, 2027, 1, GumpButtonType.Reply, 0);
AddButton(186, 269, 2071, 2071, 2, GumpButtonType.Reply, 0);
}
}
public static void Initialize()
{
EventSink.VirtueGumpRequest += EventSink_VirtueGumpRequest;
EventSink.VirtueItemRequest += EventSink_VirtueItemRequest;
EventSink.VirtueMacroRequest += EventSink_VirtueMacroRequest;
}
public static void Register(int gumpID, OnVirtueUsed callback)
{
m_Callbacks[gumpID] = callback;
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (info.ButtonID == 1 && m_Beholder == m_Beheld)
m_Beholder.SendGump(new VirtueStatusGump(m_Beholder));
}
private static void EventSink_VirtueItemRequest(VirtueItemRequestEventArgs e)
{
if (e.Beholder != e.Beheld)
return;
e.Beholder.CloseGump(typeof(VirtueGump));
if (e.Beholder.Murderer)
{
e.Beholder.SendLocalizedMessage(1049609); // Murderers cannot invoke this virtue.
return;
}
var callback = (OnVirtueUsed)m_Callbacks[e.GumpID];
if (callback != null)
callback(e.Beholder);
else
e.Beholder.SendLocalizedMessage(1052066); // That virtue is not active yet.
}
private static void EventSink_VirtueMacroRequest(VirtueMacroRequestEventArgs e)
{
var virtueID = 0;
switch (e.VirtueID)
{
case 0: // Honor
virtueID = 107;
break;
case 1: // Sacrifice
virtueID = 110;
break;
case 2: // Valor;
virtueID = 112;
break;
}
EventSink_VirtueItemRequest(new VirtueItemRequestEventArgs(e.Mobile, e.Mobile, virtueID));
}
private static void EventSink_VirtueGumpRequest(VirtueGumpRequestEventArgs e)
{
var beholder = e.Beholder;
var beheld = e.Beheld;
if (beholder == beheld && beholder.Murderer)
{
beholder.SendLocalizedMessage(1049609); // Murderers cannot invoke this virtue.
}
else if (beholder.Map == beheld.Map && beholder.InRange(beheld, 12))
{
beholder.CloseGump(typeof(VirtueGump));
beholder.SendGump(new VirtueGump(beholder, beheld));
}
}
private int GetHueFor(int index)
{
if (m_Beheld.Virtues.GetValue(index) == 0)
return 2402;
var value = m_Beheld.Virtues.GetValue(index);
if (value < 4000)
return 2402;
if (value >= 30000)
value = 30000; //Sanity
int vl;
if (value < 10000)
vl = 0;
else if (value >= 20000 && index == 5)
vl = 2;
else if (value >= 21000 && index != 1)
vl = 2;
else if (value >= 22000 && index == 1)
vl = 2;
else
vl = 1;
return m_Table[(index * 3) + vl];
}
private class InternalEntry : GumpImage
{
private static readonly byte[] m_Class = StringToBuffer(" class=VirtueGumpItem");
public InternalEntry(int x, int y, int gumpID, int hue)
: base(x, y, gumpID, hue)
{ }
public override string Compile()
{
return String.Format("{{ gumppic {0} {1} {2} hue={3} class=VirtueGumpItem }}", X, Y, GumpID, Hue);
}
public override void AppendTo(IGumpWriter disp)
{
base.AppendTo(disp);
disp.AppendLayout(m_Class);
}
}
}
}