Files
abysmal-isle/Scripts/Scripts-master/Addons2/PicnicBlanketEastAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

143 lines
5.2 KiB
C#

////////////////////////////////////////
// //
// Generated by CEO's YAAAG - Ver 2 //
// (Yet Another Arya Addon Generator) //
// Modified by Hammerhand for //
// SA & High Seas content //
// //
////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class PicnicBlanketEastAddon : BaseAddon
{
private static int[,] m_AddOnSimpleComponents = new int[,] {
{2429, 1, 0, 2}, {2450, 1, 0, 1}, {2459, 1, 1, 7}// 17 18 30
, {2453, 1, 1, 0}, {2454, 1, 1, 3}// 31 32
};
public override BaseAddonDeed Deed
{
get
{
return new PicnicBlanketEastAddonDeed();
}
}
[ Constructable ]
public PicnicBlanketEastAddon()
{
for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++)
AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
AddComplexComponent( (BaseAddon) this, 2750, -1, -1, 1, 132, -1, "", 1);// 1
AddComplexComponent( (BaseAddon) this, 2750, -1, 0, 1, 2461, -1, "blanket", 1);// 2
AddComplexComponent( (BaseAddon) this, 2750, 0, -1, 1, 2461, -1, "blanket", 1);// 3
AddComplexComponent( (BaseAddon) this, 2750, 0, 0, 1, 132, -1, "blanket", 1);// 4
AddComplexComponent( (BaseAddon) this, 2750, 1, -1, 1, 132, -1, "blanket", 1);// 5
AddComplexComponent( (BaseAddon) this, 2750, 1, 0, 1, 2461, -1, "", 1);// 6
AddComplexComponent( (BaseAddon) this, 2755, -2, -2, 1, 2461, -1, "blanket", 1);// 7
AddComplexComponent( (BaseAddon) this, 2757, 2, -2, 1, 2461, -1, "blanket", 1);// 8
AddComplexComponent( (BaseAddon) this, 2806, -2, -1, 1, 132, -1, "blanket", 1);// 9
AddComplexComponent( (BaseAddon) this, 2806, -2, 0, 1, 132, -1, "blanket", 1);// 10
AddComplexComponent( (BaseAddon) this, 2807, -1, -2, 1, 132, -1, "blanket", 1);// 11
AddComplexComponent( (BaseAddon) this, 2807, 0, -2, 1, 132, -1, "blanket", 1);// 12
AddComplexComponent( (BaseAddon) this, 2807, 1, -2, 1, 132, -1, "blanket", 1);// 13
AddComplexComponent( (BaseAddon) this, 2808, 2, -1, 1, 132, -1, "blanket", 1);// 14
AddComplexComponent( (BaseAddon) this, 2808, 2, 0, 1, 132, -1, "blanket", 1);// 15
AddComplexComponent( (BaseAddon) this, 5690, 0, 0, 11, 502, -1, "", 1);// 16
AddComplexComponent( (BaseAddon) this, 5690, -1, 0, 3, 502, -1, "", 1);// 19
AddComplexComponent( (BaseAddon) this, 2750, -1, 1, 1, 132, -1, "blanket", 1);// 20
AddComplexComponent( (BaseAddon) this, 2750, 0, 1, 1, 2461, -1, "blanket", 1);// 21
AddComplexComponent( (BaseAddon) this, 2750, 1, 1, 1, 132, -1, "blanket", 1);// 22
AddComplexComponent( (BaseAddon) this, 2754, 2, 2, 1, 2461, -1, "blanket", 1);// 23
AddComplexComponent( (BaseAddon) this, 2756, -2, 2, 1, 2461, -1, "blanket", 1);// 24
AddComplexComponent( (BaseAddon) this, 2806, -2, 1, 1, 132, -1, "blanket", 1);// 25
AddComplexComponent( (BaseAddon) this, 2808, 2, 1, 1, 132, -1, "blanket", 1);// 26
AddComplexComponent( (BaseAddon) this, 2809, -1, 2, 1, 132, -1, "blanket", 1);// 27
AddComplexComponent( (BaseAddon) this, 2809, 0, 2, 1, 132, -1, "blanket", 1);// 28
AddComplexComponent( (BaseAddon) this, 2809, 1, 2, 1, 132, -1, "blanket", 1);// 29
}
public PicnicBlanketEastAddon( Serial serial ) : base( serial )
{
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource)
{
AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1);
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount)
{
AddonComponent ac;
ac = new AddonComponent(item);
if (name != null && name.Length > 0)
ac.Name = name;
if (hue != 0)
ac.Hue = hue;
if (amount > 1)
{
ac.Stackable = true;
ac.Amount = amount;
}
if (lightsource != -1)
ac.Light = (LightType) lightsource;
addon.AddComponent(ac, xoffset, yoffset, zoffset);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class PicnicBlanketEastAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new PicnicBlanketEastAddon();
}
}
[Constructable]
public PicnicBlanketEastAddonDeed()
{
Name = "PicnicBlanketEast";
}
public PicnicBlanketEastAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}