42 lines
879 B
C#
42 lines
879 B
C#
using System;
|
|
using Server.Engines.Quests;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class MapFragment : BaseQuestItem
|
|
{
|
|
[Constructable]
|
|
public MapFragment()
|
|
: base(0x14ED)
|
|
{
|
|
this.LootType = LootType.Blessed;
|
|
this.Weight = 1;
|
|
}
|
|
|
|
public MapFragment(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1074533;
|
|
}
|
|
}// Fragment of a Map
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |