126 lines
3.3 KiB
C#
126 lines
3.3 KiB
C#
using System;
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namespace Server.Items
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{
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public class AbyssKey : Item
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{
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private int m_Lifespan;
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private Timer m_Timer;
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[Constructable]
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public AbyssKey(int itemID)
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: base(itemID)
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{
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this.LootType = LootType.Blessed;
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if (this.Lifespan > 0)
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{
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this.m_Lifespan = this.Lifespan;
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this.StartTimer();
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}
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}
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public AbyssKey(Serial serial)
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: base(serial)
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{
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}
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public virtual int Lifespan
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{
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get
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{
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return 0;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int TimeLeft
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{
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get
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{
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return this.m_Lifespan;
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}
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set
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{
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this.m_Lifespan = value;
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this.InvalidateProperties();
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (this.Lifespan > 0)
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list.Add(1072517, this.m_Lifespan.ToString()); // Lifespan: ~1_val~ seconds
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}
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public virtual void StartTimer()
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{
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if (this.m_Timer != null)
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return;
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this.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10), new TimerCallback(Slice));
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this.m_Timer.Priority = TimerPriority.OneSecond;
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}
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public virtual void StopTimer()
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{
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if (this.m_Timer != null)
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this.m_Timer.Stop();
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this.m_Timer = null;
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}
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public virtual void Slice()
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{
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this.m_Lifespan -= 10;
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this.InvalidateProperties();
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if (this.m_Lifespan <= 0)
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this.Decay();
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}
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public virtual void Decay()
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{
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if (this.RootParent is Mobile)
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{
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Mobile parent = (Mobile)this.RootParent;
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if (this.Name == null)
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parent.SendLocalizedMessage(1072515, "#" + this.LabelNumber); // The ~1_name~ expired...
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else
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parent.SendLocalizedMessage(1072515, this.Name); // The ~1_name~ expired...
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Effects.SendLocationParticles(EffectItem.Create(parent.Location, parent.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(parent.Location, parent.Map, 0x201);
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}
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else
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{
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Effects.SendLocationParticles(EffectItem.Create(this.Location, this.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(this.Location, this.Map, 0x201);
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}
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this.StopTimer();
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this.Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((int)this.m_Lifespan);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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this.m_Lifespan = reader.ReadInt();
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this.StartTimer();
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}
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}
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} |