Files
abysmal-isle/Scripts/Items/Addons/HavenCannon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

218 lines
6.3 KiB
C#

using System;
using Server.Items;
namespace Server.Engines.Quests.Haven
{
public enum CannonDirection
{
North,
East,
South,
West
}
public class Cannon : BaseAddon
{
private CannonDirection m_CannonDirection;
private MilitiaCanoneer m_Canoneer;
[Constructable]
public Cannon(CannonDirection direction)
{
m_CannonDirection = direction;
switch ( direction )
{
case CannonDirection.North:
{
AddComponent(new CannonComponent(0xE8D), 0, 0, 0);
AddComponent(new CannonComponent(0xE8C), 0, 1, 0);
AddComponent(new CannonComponent(0xE8B), 0, 2, 0);
break;
}
case CannonDirection.East:
{
AddComponent(new CannonComponent(0xE96), 0, 0, 0);
AddComponent(new CannonComponent(0xE95), -1, 0, 0);
AddComponent(new CannonComponent(0xE94), -2, 0, 0);
break;
}
case CannonDirection.South:
{
AddComponent(new CannonComponent(0xE91), 0, 0, 0);
AddComponent(new CannonComponent(0xE92), 0, -1, 0);
AddComponent(new CannonComponent(0xE93), 0, -2, 0);
break;
}
default:
{
AddComponent(new CannonComponent(0xE8E), 0, 0, 0);
AddComponent(new CannonComponent(0xE8F), 1, 0, 0);
AddComponent(new CannonComponent(0xE90), 2, 0, 0);
break;
}
}
}
public Cannon(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public CannonDirection CannonDirection
{
get
{
return m_CannonDirection;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public MilitiaCanoneer Canoneer
{
get
{
return m_Canoneer;
}
set
{
m_Canoneer = value;
}
}
public override bool HandlesOnMovement
{
get
{
return m_Canoneer != null && !m_Canoneer.Deleted && m_Canoneer.Active;
}
}
public void DoFireEffect(IPoint3D target)
{
Point3D from;
switch ( m_CannonDirection )
{
case CannonDirection.North:
from = new Point3D(X, Y - 1, Z);
break;
case CannonDirection.East:
from = new Point3D(X + 1, Y, Z);
break;
case CannonDirection.South:
from = new Point3D(X, Y + 1, Z);
break;
default:
from = new Point3D(X - 1, Y, Z);
break;
}
Effects.SendLocationEffect(from, Map, 0x36B0, 16, 1);
Effects.PlaySound(from, Map, 0x11D);
Effects.SendLocationEffect(target, Map, 0x36B0, 16, 1);
Effects.PlaySound(target, Map, 0x11D);
}
public void Fire(Mobile from, Mobile target)
{
DoFireEffect(target);
target.Damage(9999, from);
if (target.Corpse != null)
target.Corpse.Delete();
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (m_Canoneer == null || m_Canoneer.Deleted || !m_Canoneer.Active)
return;
bool canFire;
switch ( m_CannonDirection )
{
case CannonDirection.North:
canFire = m.X >= X - 7 && m.X <= X + 7 && m.Y == Y - 7 && oldLocation.Y < Y - 7;
break;
case CannonDirection.East:
canFire = m.Y >= Y - 7 && m.Y <= Y + 7 && m.X == X + 7 && oldLocation.X > X + 7;
break;
case CannonDirection.South:
canFire = m.X >= X - 7 && m.X <= X + 7 && m.Y == Y + 7 && oldLocation.Y > Y + 7;
break;
default:
canFire = m.Y >= Y - 7 && m.Y <= Y + 7 && m.X == X - 7 && oldLocation.X < X - 7;
break;
}
if (canFire && m_Canoneer.WillFire(this, m))
Fire(m_Canoneer, m);
}
public override void Serialize(GenericWriter writer)
{
if (m_Canoneer != null && m_Canoneer.Deleted)
m_Canoneer = null;
base.Serialize(writer);
writer.Write((int)0); // version
writer.WriteEncodedInt((int)m_CannonDirection);
writer.Write((Mobile)m_Canoneer);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_CannonDirection = (CannonDirection)reader.ReadEncodedInt();
m_Canoneer = (MilitiaCanoneer)reader.ReadMobile();
}
}
public class CannonComponent : AddonComponent
{
public CannonComponent(int itemID)
: base(itemID)
{
}
public CannonComponent(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public MilitiaCanoneer Canoneer
{
get
{
return Addon is Cannon ? ((Cannon)Addon).Canoneer : null;
}
set
{
if (Addon is Cannon)
((Cannon)Addon).Canoneer = value;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}