Files
abysmal-isle/Scripts/Gumps/WhoGump.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

296 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using Server.Commands;
using Server.Mobiles;
using Server.Network;
namespace Server.Gumps
{
public class WhoGump : Gump
{
public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX;
public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY;
public static readonly int TextHue = PropsConfig.TextHue;
public static readonly int TextOffsetX = PropsConfig.TextOffsetX;
public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID;
public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID;
public static readonly int EntryGumpID = PropsConfig.EntryGumpID;
public static readonly int BackGumpID = PropsConfig.BackGumpID;
public static readonly int SetGumpID = PropsConfig.SetGumpID;
public static readonly int SetWidth = PropsConfig.SetWidth;
public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY;
public static readonly int SetButtonID1 = PropsConfig.SetButtonID1;
public static readonly int SetButtonID2 = PropsConfig.SetButtonID2;
public static readonly int PrevWidth = PropsConfig.PrevWidth;
public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY;
public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1;
public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2;
public static readonly int NextWidth = PropsConfig.NextWidth;
public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY;
public static readonly int NextButtonID1 = PropsConfig.NextButtonID1;
public static readonly int NextButtonID2 = PropsConfig.NextButtonID2;
public static readonly int OffsetSize = PropsConfig.OffsetSize;
public static readonly int EntryHeight = PropsConfig.EntryHeight;
public static readonly int BorderSize = PropsConfig.BorderSize;
public static bool OldStyle = PropsConfig.OldStyle;
private static readonly bool PrevLabel = false;
private static readonly bool NextLabel = false;
private static readonly int PrevLabelOffsetX = PrevWidth + 1;
private static readonly int PrevLabelOffsetY = 0;
private static readonly int NextLabelOffsetX = -29;
private static readonly int NextLabelOffsetY = 0;
private static readonly int EntryWidth = 180;
private static readonly int EntryCount = 15;
private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize;
private static readonly int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 1));
private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
private readonly Mobile m_Owner;
private readonly List<Mobile> m_Mobiles;
private int m_Page;
public bool EC { get { return m_Owner != null && m_Owner.NetState != null && m_Owner.NetState.IsEnhancedClient; } }
public WhoGump(Mobile owner, string filter)
: this(owner, BuildList(owner, filter), 0)
{
}
public WhoGump(Mobile owner, List<Mobile> list, int page)
: base(GumpOffsetX, GumpOffsetY)
{
owner.CloseGump(typeof(WhoGump));
this.m_Owner = owner;
this.m_Mobiles = list;
this.Initialize(page);
}
public static void Initialize()
{
CommandSystem.Register("Who", AccessLevel.Counselor, new CommandEventHandler(WhoList_OnCommand));
CommandSystem.Register("WhoList", AccessLevel.Counselor, new CommandEventHandler(WhoList_OnCommand));
}
public static List<Mobile> BuildList(Mobile owner, string filter)
{
if (filter != null && (filter = filter.Trim()).Length == 0)
filter = null;
else
filter = filter.ToLower();
List<Mobile> list = new List<Mobile>();
List<NetState> states = NetState.Instances;
for (int i = 0; i < states.Count; ++i)
{
Mobile m = states[i].Mobile;
if (m != null && (m == owner || !m.Hidden || owner.AccessLevel >= m.AccessLevel || (m is PlayerMobile && ((PlayerMobile)m).VisibilityList.Contains(owner))))
{
if (filter != null && (m.Name == null || m.Name.ToLower().IndexOf(filter) < 0))
continue;
list.Add(m);
}
}
list.Sort(InternalComparer.Instance);
return list;
}
public void Initialize(int page)
{
this.m_Page = page;
int count = this.m_Mobiles.Count - (page * EntryCount);
if (count < 0)
count = 0;
else if (count > EntryCount)
count = EntryCount;
int totalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (count + 1));
this.AddPage(0);
this.AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID);
this.AddImageTiled(BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID);
int x = BorderSize + OffsetSize;
int y = BorderSize + OffsetSize;
int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4) - (OldStyle ? SetWidth + OffsetSize : 0);
if (!OldStyle)
this.AddImageTiled(x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID);
this.AddLabel(x + TextOffsetX, y, TextHue, String.Format("Page {0} of {1} ({2})", page + 1, (this.m_Mobiles.Count + EntryCount - 1) / EntryCount, this.m_Mobiles.Count));
x += emptyWidth + OffsetSize;
if (OldStyle)
this.AddImageTiled(x, y, TotalWidth - (OffsetSize * 3) - SetWidth, EntryHeight, HeaderGumpID);
else
this.AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID);
if (page > 0)
{
this.AddButton(x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1, GumpButtonType.Reply, 0);
if (PrevLabel)
this.AddLabel(x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue, "Previous");
}
x += PrevWidth + OffsetSize;
if (!OldStyle)
this.AddImageTiled(x, y, NextWidth, EntryHeight, HeaderGumpID);
if ((page + 1) * EntryCount < this.m_Mobiles.Count)
{
this.AddButton(x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1);
if (NextLabel)
this.AddLabel(x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue, "Next");
}
for (int i = 0, index = page * EntryCount; i < EntryCount && index < this.m_Mobiles.Count; ++i, ++index)
{
x = BorderSize + OffsetSize;
y += EntryHeight + OffsetSize;
Mobile m = this.m_Mobiles[index];
this.AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID);
this.AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, GetHueFor(m), m.Deleted ? "(deleted)" : m.Name);
x += EntryWidth + OffsetSize;
if (SetGumpID != 0)
this.AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID);
if (m.NetState != null && !m.Deleted)
this.AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, i + 3, GumpButtonType.Reply, 0);
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
switch ( info.ButtonID )
{
case 0: // Closed
{
return;
}
case 1: // Previous
{
if (this.m_Page > 0)
from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page - 1));
break;
}
case 2: // Next
{
if ((this.m_Page + 1) * EntryCount < this.m_Mobiles.Count)
from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page + 1));
break;
}
default:
{
int index = (this.m_Page * EntryCount) + (info.ButtonID - 3);
if (index >= 0 && index < this.m_Mobiles.Count)
{
Mobile m = this.m_Mobiles[index];
if (m.Deleted)
{
from.SendMessage("That player has deleted their character.");
from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page));
}
else if (m.NetState == null)
{
from.SendMessage("That player is no longer online.");
from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page));
}
else if (m == from || !m.Hidden || from.AccessLevel >= m.AccessLevel || (m is PlayerMobile && ((PlayerMobile)m).VisibilityList.Contains(from)))
{
from.SendGump(new ClientGump(from, m.NetState));
}
else
{
from.SendMessage("You cannot see them.");
from.SendGump(new WhoGump(from, this.m_Mobiles, this.m_Page));
}
}
break;
}
}
}
[Usage("WhoList [filter]")]
[Aliases("Who")]
[Description("Lists all connected clients. Optionally filters results by name.")]
private static void WhoList_OnCommand(CommandEventArgs e)
{
e.Mobile.SendGump(new WhoGump(e.Mobile, e.ArgString));
}
private int GetHueFor(Mobile m)
{
switch ( m.AccessLevel )
{
case AccessLevel.Owner:
case AccessLevel.CoOwner:
case AccessLevel.Developer:
case AccessLevel.Administrator:
return EC ? 0x51D : 0x516;
case AccessLevel.Seer:
return EC ? 0x142 : 0x144;
case AccessLevel.GameMaster:
return EC ? 0x11 : 0x21;
case AccessLevel.Decorator:
return 0x2;
case AccessLevel.VIP:
case AccessLevel.Player:
default:
{
if (m.Murderer)
return EC ? 0x20 : 0x21;
else if (m.Criminal)
return EC ? 0x3AE : 0x3B1;
return EC ? 0x5C : 0x58;
}
}
}
private class InternalComparer : IComparer<Mobile>
{
public static readonly IComparer<Mobile> Instance = new InternalComparer();
public InternalComparer()
{
}
public int Compare(Mobile x, Mobile y)
{
if (x == null || y == null)
throw new ArgumentException();
if (x.AccessLevel > y.AccessLevel)
return -1;
else if (x.AccessLevel < y.AccessLevel)
return 1;
else
return Insensitive.Compare(x.Name, y.Name);
}
}
}
}