114 lines
3.8 KiB
C#
114 lines
3.8 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Guilds;
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using Server.Network;
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namespace Server.Gumps
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{
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public class GuildWarGump : Gump
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{
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private readonly Mobile m_Mobile;
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private readonly Guild m_Guild;
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public GuildWarGump(Mobile from, Guild guild)
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: base(20, 30)
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{
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this.m_Mobile = from;
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this.m_Guild = guild;
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this.Dragable = false;
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this.AddPage(0);
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this.AddBackground(0, 0, 550, 440, 5054);
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this.AddBackground(10, 10, 530, 420, 3000);
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this.AddHtmlLocalized(20, 10, 500, 35, 1011133, false, false); // <center>WARFARE STATUS</center>
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this.AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0);
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this.AddHtmlLocalized(55, 400, 300, 35, 1011120, false, false); // Return to the main menu.
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this.AddPage(1);
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this.AddButton(375, 375, 5224, 5224, 0, GumpButtonType.Page, 2);
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this.AddHtmlLocalized(410, 373, 100, 25, 1011066, false, false); // Next page
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this.AddHtmlLocalized(20, 45, 400, 20, 1011134, false, false); // We are at war with:
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List<Guild> enemies = guild.Enemies;
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if (enemies.Count == 0)
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{
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this.AddHtmlLocalized(20, 65, 400, 20, 1013033, false, false); // No current wars
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}
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else
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{
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for (int i = 0; i < enemies.Count; ++i)
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{
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Guild g = enemies[i];
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this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false);
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}
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}
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this.AddPage(2);
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this.AddButton(375, 375, 5224, 5224, 0, GumpButtonType.Page, 3);
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this.AddHtmlLocalized(410, 373, 100, 25, 1011066, false, false); // Next page
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this.AddButton(30, 375, 5223, 5223, 0, GumpButtonType.Page, 1);
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this.AddHtmlLocalized(65, 373, 150, 25, 1011067, false, false); // Previous page
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this.AddHtmlLocalized(20, 45, 400, 20, 1011136, false, false); // Guilds that we have declared war on:
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List<Guild> declared = guild.WarDeclarations;
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if (declared.Count == 0)
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{
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this.AddHtmlLocalized(20, 65, 400, 20, 1018012, false, false); // No current invitations received for war.
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}
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else
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{
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for (int i = 0; i < declared.Count; ++i)
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{
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Guild g = (Guild)declared[i];
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this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false);
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}
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}
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this.AddPage(3);
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this.AddButton(30, 375, 5223, 5223, 0, GumpButtonType.Page, 2);
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this.AddHtmlLocalized(65, 373, 150, 25, 1011067, false, false); // Previous page
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this.AddHtmlLocalized(20, 45, 400, 20, 1011135, false, false); // Guilds that have declared war on us:
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List<Guild> invites = guild.WarInvitations;
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if (invites.Count == 0)
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{
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this.AddHtmlLocalized(20, 65, 400, 20, 1013055, false, false); // No current war declarations
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}
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else
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{
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for (int i = 0; i < invites.Count; ++i)
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{
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Guild g = invites[i];
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this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false);
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}
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}
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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if (GuildGump.BadMember(this.m_Mobile, this.m_Guild))
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return;
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if (info.ButtonID == 1)
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{
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GuildGump.EnsureClosed(this.m_Mobile);
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this.m_Mobile.SendGump(new GuildGump(this.m_Mobile, this.m_Guild));
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}
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}
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}
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} |