Files
abysmal-isle/Server/Gumps/Gump.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

494 lines
9.9 KiB
C#

#region References
using System;
using System.Collections.Generic;
using System.Text;
using Server.Network;
#endregion
namespace Server.Gumps
{
public class Gump
{
private List<GumpEntry> m_Entries;
private List<string> m_Strings;
internal int m_TextEntries, m_Switches;
private static int m_NextSerial = 1;
private int m_Serial;
private int m_X, m_Y;
private bool m_Dragable = true;
private bool m_Closable = true;
private bool m_Resizable = true;
private bool m_Disposable = true;
public virtual int GetTypeID()
{
return this.GetType().FullName.GetHashCode();
}
public Gump(int x, int y)
{
do
{
m_Serial = m_NextSerial++;
}
while (m_Serial == 0); // standard client apparently doesn't send a gump response packet if serial == 0
m_X = x;
m_Y = y;
TypeID = GetTypeID();
m_Entries = new List<GumpEntry>();
m_Strings = new List<string>();
}
public void Invalidate()
{
//if ( m_Strings.Count > 0 )
// m_Strings.Clear();
}
public int TypeID { get; set; }
public List<GumpEntry> Entries { get { return m_Entries; } }
public int Serial
{
get { return m_Serial; }
set
{
if (m_Serial != value)
{
m_Serial = value;
Invalidate();
}
}
}
public int X
{
get { return m_X; }
set
{
if (m_X != value)
{
m_X = value;
Invalidate();
}
}
}
public int Y
{
get { return m_Y; }
set
{
if (m_Y != value)
{
m_Y = value;
Invalidate();
}
}
}
public bool Disposable
{
get { return m_Disposable; }
set
{
if (m_Disposable != value)
{
m_Disposable = value;
Invalidate();
}
}
}
public bool Resizable
{
get { return m_Resizable; }
set
{
if (m_Resizable != value)
{
m_Resizable = value;
Invalidate();
}
}
}
public bool Dragable
{
get { return m_Dragable; }
set
{
if (m_Dragable != value)
{
m_Dragable = value;
Invalidate();
}
}
}
public bool Closable
{
get { return m_Closable; }
set
{
if (m_Closable != value)
{
m_Closable = value;
Invalidate();
}
}
}
public void AddPage(int page)
{
Add(new GumpPage(page));
}
public void AddAlphaRegion(int x, int y, int width, int height)
{
Add(new GumpAlphaRegion(x, y, width, height));
}
public void AddBackground(int x, int y, int width, int height, int gumpID)
{
Add(new GumpBackground(x, y, width, height, gumpID));
}
public void AddButton(int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param)
{
Add(new GumpButton(x, y, normalID, pressedID, buttonID, type, param));
}
public void AddCheck(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
Add(new GumpCheck(x, y, inactiveID, activeID, initialState, switchID));
}
public void AddGroup(int group)
{
Add(new GumpGroup(group));
}
public void AddTooltip(int number)
{
Add(new GumpTooltip(number));
}
public void AddHtml(int x, int y, int width, int height, string text, bool background, bool scrollbar)
{
Add(new GumpHtml(x, y, width, height, text, background, scrollbar));
}
public void AddHtmlIntern(int x, int y, int width, int height, int textid, bool background, bool scrollbar)
{
Add(new GumpHtml(x, y, width, height, textid, background, scrollbar));
}
public void AddHtmlLocalized(int x, int y, int width, int height, int number, bool background, bool scrollbar)
{
Add(new GumpHtmlLocalized(x, y, width, height, number, background, scrollbar));
}
public void AddHtmlLocalized(
int x,
int y,
int width,
int height,
int number,
int color,
bool background,
bool scrollbar)
{
Add(new GumpHtmlLocalized(x, y, width, height, number, color, background, scrollbar));
}
public void AddHtmlLocalized(
int x,
int y,
int width,
int height,
int number,
string args,
int color,
bool background,
bool scrollbar)
{
Add(new GumpHtmlLocalized(x, y, width, height, number, args, color, background, scrollbar));
}
public void AddImage(int x, int y, int gumpID)
{
Add(new GumpImage(x, y, gumpID));
}
public void AddSpriteImage(int x, int y, int gumpID, int width, int height, int sx, int sy)
{
Add(new GumpSpriteImage(x, y, gumpID, width, height, sx, sy));
}
public void AddImage(int x, int y, int gumpID, int hue)
{
Add(new GumpImage(x, y, gumpID, hue));
}
public void AddImageTiled(int x, int y, int width, int height, int gumpID)
{
Add(new GumpImageTiled(x, y, width, height, gumpID));
}
public void AddImageTiledButton(
int x,
int y,
int normalID,
int pressedID,
int buttonID,
GumpButtonType type,
int param,
int itemID,
int hue,
int width,
int height)
{
Add(new GumpImageTileButton(x, y, normalID, pressedID, buttonID, type, param, itemID, hue, width, height));
}
public void AddImageTiledButton(
int x,
int y,
int normalID,
int pressedID,
int buttonID,
GumpButtonType type,
int param,
int itemID,
int hue,
int width,
int height,
int localizedTooltip)
{
Add(
new GumpImageTileButton(
x,
y,
normalID,
pressedID,
buttonID,
type,
param,
itemID,
hue,
width,
height,
localizedTooltip));
}
public void AddItem(int x, int y, int itemID)
{
Add(new GumpItem(x, y, itemID));
}
public void AddItem(int x, int y, int itemID, int hue)
{
Add(new GumpItem(x, y, itemID, hue));
}
public void AddLabelIntern(int x, int y, int hue, int textid)
{
Add(new GumpLabel(x, y, hue, textid));
}
public void AddLabel(int x, int y, int hue, string text)
{
Add(new GumpLabel(x, y, hue, text));
}
public void AddLabelCropped(int x, int y, int width, int height, int hue, string text)
{
Add(new GumpLabelCropped(x, y, width, height, hue, text));
}
public void AddLabelCroppedIntern(int x, int y, int width, int height, int hue, int textid)
{
Add(new GumpLabelCropped(x, y, width, height, hue, textid));
}
public void AddRadio(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
Add(new GumpRadio(x, y, inactiveID, activeID, initialState, switchID));
}
public void AddTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText)
{
Add(new GumpTextEntry(x, y, width, height, hue, entryID, initialText));
}
public void AddTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText, int size)
{
Add(new GumpTextEntryLimited(x, y, width, height, hue, entryID, initialText, size));
}
public void AddTextEntryIntern(int x, int y, int width, int height, int hue, int entryID, int initialTextID)
{
Add(new GumpTextEntry(x, y, width, height, hue, entryID, initialTextID));
}
/*public void AddTooltip(int number, string args)
{
Add(new GumpTooltip(number, args));
}*/
public void AddItemProperty(Item item)
{
Add(new GumpItemProperty(item.Serial.Value));
}
public void AddItemProperty(int serial)
{
Add(new GumpItemProperty(serial));
}
public void AddECHandleInput()
{
Add(new ECHandleInput());
}
public void Add(GumpEntry g)
{
if (g.Parent != this)
{
g.Parent = this;
}
else if (!m_Entries.Contains(g))
{
Invalidate();
m_Entries.Add(g);
}
}
public void Remove(GumpEntry g)
{
if (g == null || !m_Entries.Contains(g))
{
return;
}
Invalidate();
m_Entries.Remove(g);
g.Parent = null;
}
public int Intern(string value)
{
return Intern(value, false);
}
public int Intern(string value, bool enforceUnique)
{
if (enforceUnique)
{
int indexOf = m_Strings.IndexOf(value);
if (indexOf >= 0)
return indexOf;
}
m_Strings.Add(value);
return m_Strings.Count - 1;
}
public void SendTo(NetState state)
{
state.AddGump(this);
state.Send(Compile(state));
}
public static byte[] StringToBuffer(string str)
{
return Encoding.ASCII.GetBytes(str);
}
private static readonly byte[] m_BeginLayout = StringToBuffer("{ ");
private static readonly byte[] m_EndLayout = StringToBuffer(" }");
private static readonly byte[] m_NoMove = StringToBuffer("{ nomove }");
private static readonly byte[] m_NoClose = StringToBuffer("{ noclose }");
private static readonly byte[] m_NoDispose = StringToBuffer("{ nodispose }");
private static readonly byte[] m_NoResize = StringToBuffer("{ noresize }");
protected virtual Packet GetPacketFor(NetState ns)
{
return Compile(ns);
}
private Packet Compile(NetState ns)
{
IGumpWriter disp;
if (ns == null || ns.Unpack)
{
disp = new DisplayGumpPacked(this);
}
else
{
disp = new DisplayGumpFast(this);
}
if (!m_Dragable)
{
disp.AppendLayout(m_NoMove);
}
if (!m_Closable)
{
disp.AppendLayout(m_NoClose);
}
if (!m_Disposable)
{
disp.AppendLayout(m_NoDispose);
}
if (!m_Resizable)
{
disp.AppendLayout(m_NoResize);
}
var count = m_Entries.Count;
GumpEntry e;
for (var i = 0; i < count; ++i)
{
e = m_Entries[i];
disp.AppendLayout(m_BeginLayout);
e.AppendTo(disp);
disp.AppendLayout(m_EndLayout);
}
disp.WriteStrings(m_Strings);
disp.Flush();
m_TextEntries = disp.TextEntries;
m_Switches = disp.Switches;
return (Packet)disp;
}
public virtual void OnResponse(NetState sender, RelayInfo info)
{ }
public virtual void OnServerClose(NetState owner)
{ }
}
}