143 lines
3.3 KiB
C#
143 lines
3.3 KiB
C#
#region References
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using System;
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using Server.Engines.CannedEvil;
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using Server.Mobiles;
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using Server.Targeting;
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#endregion
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namespace Server.Services.Virtues
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{
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public class ValorVirtue
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{
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private static readonly TimeSpan LossDelay = TimeSpan.FromDays(7.0);
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private const int LossAmount = 250;
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public static void Initialize()
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{
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VirtueGump.Register(112, OnVirtueUsed);
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}
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public static void OnVirtueUsed(Mobile from)
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{
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if (from.Alive)
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{
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from.SendLocalizedMessage(1054034); // Target the Champion Idol of the Champion you wish to challenge!.
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from.Target = new InternalTarget();
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}
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}
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public static void CheckAtrophy(Mobile from)
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{
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var pm = from as PlayerMobile;
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if (pm == null)
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return;
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try
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{
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if ((pm.LastValorLoss + LossDelay) < DateTime.UtcNow)
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{
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if (VirtueHelper.Atrophy(from, VirtueName.Valor, LossAmount))
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from.SendLocalizedMessage(1054040); // You have lost some Valor.
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pm.LastValorLoss = DateTime.UtcNow;
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}
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}
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catch
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{ }
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}
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public static void Valor(Mobile from, object targ)
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{
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var idol = targ as IdolOfTheChampion;
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if (idol == null || idol.Deleted || idol.Spawn == null || idol.Spawn.Deleted)
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from.SendLocalizedMessage(1054035); // You must target a Champion Idol to challenge the Champion's spawn!
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else if (from.Hidden)
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from.SendLocalizedMessage(1052015); // You cannot do that while hidden.
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else if (idol.Spawn.HasBeenAdvanced)
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from.SendLocalizedMessage(1054038); // The Champion of this region has already been challenged!
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else
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{
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var vl = VirtueHelper.GetLevel(from, VirtueName.Valor);
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if (idol.Spawn.Active)
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{
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if (idol.Spawn.Champion != null) //TODO: Message?
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return;
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int needed, consumed;
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switch (idol.Spawn.Rank)
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{
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case 0:
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{
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needed = consumed = 2500;
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break;
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}
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case 1:
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{
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needed = consumed = 5000;
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break;
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}
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case 2:
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{
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needed = 10000;
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consumed = 7500;
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break;
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}
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default:
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{
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needed = 20000;
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consumed = 10000;
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break;
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}
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}
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if (from.Virtues.GetValue((int)VirtueName.Valor) >= needed)
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{
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VirtueHelper.Atrophy(from, VirtueName.Valor, consumed);
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from.SendLocalizedMessage(1054037); // Your challenge is heard by the Champion of this region! Beware its wrath!
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idol.Spawn.HasBeenAdvanced = true;
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idol.Spawn.AdvanceLevel();
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}
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else
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from.SendLocalizedMessage(
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1054039); // The Champion of this region ignores your challenge. You must further prove your valor.
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}
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else
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{
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if (vl == VirtueLevel.Knight)
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{
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VirtueHelper.Atrophy(from, VirtueName.Valor, 11000);
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from.SendLocalizedMessage(1054037); // Your challenge is heard by the Champion of this region! Beware its wrath!
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idol.Spawn.EndRestart();
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//idol.Spawn.HasBeenAdvanced = true;
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}
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else
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{
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from.SendLocalizedMessage(
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1054036); // You must be a Knight of Valor to summon the champion's spawn in this manner!
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}
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}
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}
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}
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private class InternalTarget : Target
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{
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public InternalTarget()
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: base(14, false, TargetFlags.None)
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{ }
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protected override void OnTarget(Mobile from, object targeted)
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{
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Valor(from, targeted);
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}
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}
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}
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} |