Files
abysmal-isle/Scripts/Mobiles/Normal/StoneGargoyle.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

79 lines
2.1 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a gargoyle corpse")]
public class StoneGargoyle : BaseCreature
{
[Constructable]
public StoneGargoyle()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a stone gargoyle";
this.Body = 67;
this.BaseSoundID = 0x174;
this.SetStr(246, 275);
this.SetDex(76, 95);
this.SetInt(81, 105);
this.SetHits(148, 165);
this.SetDamage(11, 17);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 45, 55);
this.SetResistance(ResistanceType.Fire, 20, 30);
this.SetResistance(ResistanceType.Cold, 10, 20);
this.SetResistance(ResistanceType.Poison, 30, 40);
this.SetResistance(ResistanceType.Energy, 30, 40);
this.SetSkill(SkillName.MagicResist, 85.1, 100.0);
this.SetSkill(SkillName.Tactics, 80.1, 100.0);
this.SetSkill(SkillName.Wrestling, 60.1, 100.0);
this.Fame = 4000;
this.Karma = -4000;
this.VirtualArmor = 50;
this.PackItem(new IronIngot(12));
if (0.05 > Utility.RandomDouble())
this.PackItem(new GargoylesPickaxe());
}
public StoneGargoyle(Serial serial)
: base(serial)
{
}
public override int TreasureMapLevel
{
get
{
return 2;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average, 2);
this.AddLoot(LootPack.Gems, 1);
this.AddLoot(LootPack.Potions);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}