244 lines
6.1 KiB
C#
244 lines
6.1 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a horse corpse")]
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public class PackHorse : BaseCreature
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{
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[Constructable]
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public PackHorse()
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: base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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Name = "a pack horse";
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Body = 291;
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BaseSoundID = 0xA8;
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SetStr(44, 120);
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SetDex(36, 55);
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SetInt(6, 10);
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SetHits(61, 80);
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SetStam(81, 100);
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SetMana(0);
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SetDamage(5, 11);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 20, 25);
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SetResistance(ResistanceType.Fire, 10, 15);
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SetResistance(ResistanceType.Cold, 20, 25);
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SetResistance(ResistanceType.Poison, 10, 15);
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SetResistance(ResistanceType.Energy, 10, 15);
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SetSkill(SkillName.MagicResist, 25.1, 30.0);
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SetSkill(SkillName.Tactics, 29.3, 44.0);
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SetSkill(SkillName.Wrestling, 29.3, 44.0);
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Fame = 0;
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Karma = 200;
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VirtualArmor = 16;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = 29.1;
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Container pack = Backpack;
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if (pack != null)
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pack.Delete();
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pack = new StrongBackpack();
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pack.Movable = false;
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AddItem(pack);
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}
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public override int Meat
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{
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get
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{
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return 3;
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}
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}
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public override int Hides
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{
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get
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{
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return 10;
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}
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}
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public override FoodType FavoriteFood
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{
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get
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{
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return FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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}
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}
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public override bool CanAutoStable { get { return (Backpack == null || Backpack.Items.Count == 0) && base.CanAutoStable; } }
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public PackHorse(Serial serial)
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: base(serial)
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{
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}
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#region Pack Animal Methods
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public override bool OnBeforeDeath()
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{
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if (!base.OnBeforeDeath())
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return false;
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PackAnimal.CombineBackpacks(this);
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item)
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override bool IsSnoop(Mobile from)
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{
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if (PackAnimal.CheckAccess(this, from))
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return false;
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return base.IsSnoop(from);
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}
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public override bool OnDragDrop(Mobile from, Item item)
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{
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if (CheckFeed(from, item))
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return true;
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if (PackAnimal.CheckAccess(this, from))
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{
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AddToBackpack(item);
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return true;
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}
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return base.OnDragDrop(from, item);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalLift(Mobile from, Item item)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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PackAnimal.TryPackOpen(this, from);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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PackAnimal.GetContextMenuEntries(this, from, list);
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}
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#endregion
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PackAnimalBackpackEntry : ContextMenuEntry
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{
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private readonly BaseCreature m_Animal;
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private readonly Mobile m_From;
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public PackAnimalBackpackEntry(BaseCreature animal, Mobile from)
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: base(6145, 3)
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{
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m_Animal = animal;
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m_From = from;
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if (animal.IsDeadPet)
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Enabled = false;
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}
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public override void OnClick()
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{
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PackAnimal.TryPackOpen(m_Animal, m_From);
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}
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}
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public class PackAnimal
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{
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public static void GetContextMenuEntries(BaseCreature animal, Mobile from, List<ContextMenuEntry> list)
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{
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if (CheckAccess(animal, from))
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list.Add(new PackAnimalBackpackEntry(animal, from));
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}
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public static bool CheckAccess(BaseCreature animal, Mobile from)
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{
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if (from == animal || from.AccessLevel >= AccessLevel.GameMaster)
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return true;
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if (from.Alive && animal.Controlled && !animal.IsDeadPet && (from == animal.ControlMaster || from == animal.SummonMaster || animal.IsPetFriend(from)))
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return true;
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return false;
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}
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public static void CombineBackpacks(BaseCreature animal)
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{
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if (Core.AOS)
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return;
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if (animal.IsBonded || animal.IsDeadPet)
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return;
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Container pack = animal.Backpack;
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if (pack != null)
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{
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Container newPack = new Backpack();
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for (int i = pack.Items.Count - 1; i >= 0; --i)
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{
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if (i >= pack.Items.Count)
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continue;
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newPack.DropItem(pack.Items[i]);
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}
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pack.DropItem(newPack);
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}
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}
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public static void TryPackOpen(BaseCreature animal, Mobile from)
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{
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if (animal.IsDeadPet)
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return;
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Container item = animal.Backpack;
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if (item != null)
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from.Use(item);
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}
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}
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} |