Files
abysmal-isle/Scripts/Items/Resource/FocusingGemOfVirtueBane.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

105 lines
3.1 KiB
C#

using System;
using Server.Targeting;
namespace Server.Items
{
public class FocusingGemOfVirtueBane : Item
{
public override int LabelNumber { get { return 1150004; } } // Focusing Gem of Virtue Bane
[CommandProperty(AccessLevel.GameMaster)]
public DateTime Cooldown { get; private set; }
[Constructable]
public FocusingGemOfVirtueBane()
: base(0x1F1E)
{
Hue = 2508;
}
public override void OnDoubleClick(Mobile from)
{
bool messagecheck = true;
if (Cooldown < DateTime.Now)
{
from.SendLocalizedMessage(1149987); // Using this on your weapon will make it a rage focused weapon and turn it brittle.
Cooldown = DateTime.Now + TimeSpan.FromMinutes(10);
messagecheck = false;
}
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
return;
}
else
{
if (messagecheck)
{
from.BeginTarget(2, false, TargetFlags.None, new TargetCallback(OnTarget));
}
}
}
public void OnTarget(Mobile from, object obj)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
return;
}
if (obj is Item)
{
Item item = (Item)obj;
if (!item.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
return;
}
if (item is BaseWeapon)
{
BaseWeapon weapon = (BaseWeapon)obj;
if (weapon.ExtendedWeaponAttributes.Focus == 0)
{
weapon.Hue = 2500;
weapon.ExtendedWeaponAttributes.Focus = 1;
weapon.NegativeAttributes.Brittle = 1;
Delete();
}
else
{
from.SendLocalizedMessage(1149989); // That property already exists on that item.
}
}
else
{
from.SendLocalizedMessage(1149988); // That can only be used on a weapon.
}
}
}
public FocusingGemOfVirtueBane(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}