Files
abysmal-isle/Scripts/Items/Quest/HagApprenticeCorpse.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

108 lines
3.0 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
using Server.Network;
namespace Server.Engines.Quests.Hag
{
public class HagApprenticeCorpse : Corpse
{
[Constructable]
public HagApprenticeCorpse()
: base(GetOwner(), GetEquipment())
{
this.Direction = Direction.South;
foreach (Item item in this.EquipItems)
{
this.DropItem(item);
}
}
public HagApprenticeCorpse(Serial serial)
: base(serial)
{
}
public override void AddNameProperty(ObjectPropertyList list)
{
list.Add("a charred corpse");
}
public override void OnSingleClick(Mobile from)
{
int hue = Notoriety.GetHue(NotorietyHandlers.CorpseNotoriety(from, this));
from.Send(new AsciiMessage(this.Serial, this.ItemID, MessageType.Label, hue, 3, "", "a charred corpse"));
}
public override void Open(Mobile from, bool checkSelfLoot)
{
if (!from.InRange(this.GetWorldLocation(), 2))
return;
PlayerMobile player = from as PlayerMobile;
if (player != null)
{
QuestSystem qs = player.Quest;
if (qs is WitchApprenticeQuest)
{
FindApprenticeObjective obj = qs.FindObjective(typeof(FindApprenticeObjective)) as FindApprenticeObjective;
if (obj != null && !obj.Completed)
{
if (obj.Corpse == this)
{
obj.Complete();
this.Delete();
}
else
{
this.SendLocalizedMessageTo(from, 1055047); // You examine the corpse, but it doesn't fit the description of the particular apprentice the Hag tasked you with finding.
}
return;
}
}
}
this.SendLocalizedMessageTo(from, 1055048); // You examine the corpse, but find nothing of interest.
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
private static Mobile GetOwner()
{
Mobile apprentice = new Mobile();
apprentice.Hue = Utility.RandomSkinHue();
apprentice.Female = false;
apprentice.Body = 0x190;
apprentice.Delete();
return apprentice;
}
private static List<Item> GetEquipment()
{
return new List<Item>();
}
}
}