Files
abysmal-isle/Scripts/Items/Consumables/HouseRaffleDeed.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

255 lines
8.5 KiB
C#

using System;
using Server.Gumps;
namespace Server.Items
{
public class HouseRaffleDeed : Item
{
private HouseRaffleStone m_Stone;
private Point3D m_PlotLocation;
private Map m_Facet;
private Mobile m_AwardedTo;
[Constructable]
public HouseRaffleDeed()
: this(null, null)
{
}
public HouseRaffleDeed(HouseRaffleStone stone, Mobile m)
: base(0x2830)
{
this.m_Stone = stone;
if (stone != null)
{
this.m_PlotLocation = stone.GetPlotCenter();
this.m_Facet = stone.PlotFacet;
}
this.m_AwardedTo = m;
this.LootType = LootType.Blessed;
this.Hue = 0x501;
}
public HouseRaffleDeed(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
public HouseRaffleStone Stone
{
get
{
return this.m_Stone;
}
set
{
this.m_Stone = value;
this.InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
public Point3D PlotLocation
{
get
{
return this.m_PlotLocation;
}
set
{
this.m_PlotLocation = value;
this.InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
public Map PlotFacet
{
get
{
return this.m_Facet;
}
set
{
this.m_Facet = value;
this.InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
public Mobile AwardedTo
{
get
{
return this.m_AwardedTo;
}
set
{
this.m_AwardedTo = value;
this.InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
public bool IsExpired
{
get
{
return (this.m_Stone == null || this.m_Stone.Deleted || this.m_Stone.IsExpired);
}
}
public override string DefaultName
{
get
{
return "a writ of lease";
}
}
public override double DefaultWeight
{
get
{
return 1.0;
}
}
public bool ValidLocation()
{
return (this.m_PlotLocation != Point3D.Zero && this.m_Facet != null && this.m_Facet != Map.Internal);
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (this.ValidLocation())
{
list.Add(1060658, "location\t{0}", HouseRaffleStone.FormatLocation(this.m_PlotLocation, this.m_Facet, false)); // ~1_val~: ~2_val~
list.Add(1060659, "facet\t{0}", this.m_Facet); // ~1_val~: ~2_val~
list.Add(1150486); // [Marked Item]
}
if (this.IsExpired)
list.Add(1150487); // [Expired]
//list.Add( 1060660, "shard\t{0}", ServerList.ServerName ); // ~1_val~: ~2_val~
}
public override void OnDoubleClick(Mobile from)
{
if (!this.ValidLocation())
return;
if (this.IsChildOf(from.Backpack))
{
from.CloseGump(typeof(WritOfLeaseGump));
from.SendGump(new WritOfLeaseGump(this));
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.Write(this.m_Stone);
writer.Write(this.m_PlotLocation);
writer.Write(this.m_Facet);
writer.Write(this.m_AwardedTo);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
this.m_Stone = reader.ReadItem<HouseRaffleStone>();
goto case 0;
}
case 0:
{
this.m_PlotLocation = reader.ReadPoint3D();
this.m_Facet = reader.ReadMap();
this.m_AwardedTo = reader.ReadMobile();
break;
}
}
}
private class WritOfLeaseGump : Gump
{
public WritOfLeaseGump(HouseRaffleDeed deed)
: base(150, 50)
{
this.AddPage(0);
this.AddImage(0, 0, 9380);
this.AddImage(114, 0, 9381);
this.AddImage(171, 0, 9382);
this.AddImage(0, 140, 9383);
this.AddImage(114, 140, 9384);
this.AddImage(171, 140, 9385);
this.AddImage(0, 182, 9383);
this.AddImage(114, 182, 9384);
this.AddImage(171, 182, 9385);
this.AddImage(0, 224, 9383);
this.AddImage(114, 224, 9384);
this.AddImage(171, 224, 9385);
this.AddImage(0, 266, 9386);
this.AddImage(114, 266, 9387);
this.AddImage(171, 266, 9388);
this.AddHtmlLocalized(30, 48, 229, 20, 1150484, 200, false, false); // WRIT OF LEASE
this.AddHtml(28, 75, 231, 280, FormatDescription(deed), false, true);
}
private static string FormatDescription(HouseRaffleDeed deed)
{
if (deed == null)
return String.Empty;
if (deed.IsExpired)
{
return String.Format(
"<bodytextblack>" +
"This deed once entitled the bearer to build a house on the plot of land " +
"located at {0} on the {1} facet.<br><br>" +
"The deed has expired, and now the indicated plot of land " +
"is subject to normal house construction rules.<br><br>" +
"This deed functions as a recall rune marked for the location of the plot it represents." +
"</bodytextblack>",
HouseRaffleStone.FormatLocation(deed.PlotLocation, deed.PlotFacet, false),
deed.PlotFacet);
}
else
{
int daysLeft = (int)Math.Ceiling((deed.Stone.Started + deed.Stone.Duration + HouseRaffleStone.ExpirationTime - DateTime.UtcNow).TotalDays);
return String.Format(
"<bodytextblack>" +
"This deed entitles the bearer to build a house on the plot of land " +
"located at {0} on the {1} facet.<br><br>" +
"The deed will expire after {2} more day{3} have passed, and at that time the right to place " +
"a house reverts to normal house construction rules.<br><br>" +
"This deed functions as a recall rune marked for the location of the plot it represents.<br><br>" +
"To place a house on the deeded plot, you must simply have this deed in your backpack " +
"or bank box when using a House Placement Tool there." +
"</bodytextblack>",
HouseRaffleStone.FormatLocation(deed.PlotLocation, deed.PlotFacet, false),
deed.PlotFacet,
daysLeft,
(daysLeft == 1) ? "" : "s");
}
}
}
}
}