354 lines
7.6 KiB
C#
354 lines
7.6 KiB
C#
#region Header
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// _,-'/-'/
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// . __,-; ,'( '/
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// \. `-.__`-._`:_,-._ _ , . ``
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// `:-._,------' ` _,`--` -: `_ , ` ,' :
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// `---..__,,--' (C) 2023 ` -'. -'
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// # Vita-Nex [http://core.vita-nex.com] #
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// {o)xxx|===============- # -===============|xxx(o}
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// # #
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#endregion
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#region References
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using System;
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#endregion
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namespace Server
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{
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public interface IMapPoint : IPoint3D
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{
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bool Internal { get; }
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Map Map { get; set; }
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Point3D Location { get; set; }
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}
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[PropertyObject]
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public sealed class MapPoint
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: IMapPoint, IEquatable<MapPoint>, IEquatable<IMapPoint>, IEquatable<Map>, IEquatable<IPoint3D>, IEquatable<IPoint2D>
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{
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public static MapPoint Empty => new MapPoint(Map.Internal, Point3D.Zero);
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private Map _Map = Map.Internal;
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private Point3D _Location = Point3D.Zero;
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Map Map { get => _Map ?? (_Map = Map.Internal); set => _Map = value ?? Map.Internal; }
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Point3D Location { get => _Location; set => _Location = value; }
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public int X { get => _Location.X; set => _Location = new Point3D(Math.Max(0, value), Y, Z); }
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public int Y { get => _Location.Y; set => _Location = new Point3D(X, Math.Max(0, value), Z); }
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public int Z
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{
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get => _Location.Z;
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set => _Location = new Point3D(X, Y, Math.Max(-128, Math.Min(128, value)));
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public bool Internal => _Map == null || _Map == Map.Internal;
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public bool Zero => _Location == Point3D.Zero;
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public bool InternalOrZero => Internal || Zero;
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public MapPoint(Map map, IPoint2D p, int z)
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: this(map, p.X, p.Y, z)
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{ }
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public MapPoint(Map map, IPoint3D p)
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: this(map, p.X, p.Y, p.Z)
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{ }
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public MapPoint(Map map, int x, int y, int z)
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{
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_Map = map ?? Map.Internal;
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_Location = new Point3D(x, y, z);
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}
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public MapPoint(GenericReader reader)
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{
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Deserialize(reader);
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}
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public bool MoveToWorld(Mobile m)
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{
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if (InternalOrZero)
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{
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return false;
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}
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m.MoveToWorld(this, Map);
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return true;
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}
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public bool MoveToWorld(Item i)
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{
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if (InternalOrZero)
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{
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return false;
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}
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i.MoveToWorld(this, Map);
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return true;
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}
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public override string ToString()
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{
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return String.Format("{0} ({1}, {2}, {3})", Map.Name, X, Y, Z);
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}
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public override int GetHashCode()
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{
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unchecked
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{
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var hash = Map == null ? -1 : Map.MapID ^ Map.MapIndex;
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hash = (hash * 397) ^ X;
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hash = (hash * 397) ^ Y;
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hash = (hash * 397) ^ Z;
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return hash;
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}
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}
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public bool Equals(MapPoint other)
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{
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return !ReferenceEquals(other, null) && Map == other.Map && Location == other.Location;
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}
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public bool Equals(IMapPoint other)
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{
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return !ReferenceEquals(other, null) && Map == other.Map && Location == other.Location;
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}
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public bool Equals(Map other)
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{
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return !ReferenceEquals(other, null) && Map == other;
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}
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public bool Equals(IPoint3D other)
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{
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return !ReferenceEquals(other, null) && X == other.X && Y == other.Y && Z == other.Z;
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}
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public bool Equals(IPoint2D other)
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{
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return !ReferenceEquals(other, null) && X == other.X && Y == other.Y;
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}
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(obj, null))
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{
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return false;
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}
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if (obj is MapPoint)
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{
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return Equals((MapPoint)obj);
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}
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if (obj is Map)
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{
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return Equals((Map)obj);
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}
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if (obj is IMapPoint)
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{
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return Equals((IMapPoint)obj);
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}
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if (obj is IPoint3D)
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{
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return Equals((IPoint3D)obj);
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}
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if (obj is IPoint2D)
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{
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return Equals((IPoint2D)obj);
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}
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return false;
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}
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public void Serialize(GenericWriter writer)
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{
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writer.Write(Location);
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writer.Write(Map);
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}
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public void Deserialize(GenericReader reader)
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{
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Location = reader.ReadPoint3D();
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Map = reader.ReadMap();
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}
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#region Conversion Operators
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public static implicit operator MapPoint(Mobile m)
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{
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return m == null ? Empty : new MapPoint(m.Map, m.Location);
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}
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public static implicit operator MapPoint(Item i)
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{
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return i == null ? Empty : new MapPoint(i.Map, i.Location);
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}
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public static implicit operator MapPoint(Entity e)
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{
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return e == null ? Empty : new MapPoint(e.Map, e.Location);
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}
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public static implicit operator Point3D(MapPoint m)
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{
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return ReferenceEquals(m, null) ? Point3D.Zero : m.Location;
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}
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public static implicit operator Map(MapPoint m)
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{
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return ReferenceEquals(m, null) ? Map.Internal : m.Map;
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}
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#endregion Conversion Operators
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#region MapPoint Operators
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public static bool operator ==(MapPoint l, MapPoint r)
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{
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return ReferenceEquals(l, null) ? ReferenceEquals(r, null) : l.Equals(r);
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}
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public static bool operator !=(MapPoint l, MapPoint r)
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{
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return ReferenceEquals(l, null) ? !ReferenceEquals(r, null) : !l.Equals(r);
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}
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public static bool operator ==(MapPoint l, IMapPoint r)
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{
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return ReferenceEquals(l, null) ? ReferenceEquals(r, null) : l.Equals(r);
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}
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public static bool operator !=(MapPoint l, IMapPoint r)
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{
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return ReferenceEquals(l, null) ? !ReferenceEquals(r, null) : !l.Equals(r);
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}
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public static bool operator ==(IMapPoint l, MapPoint r)
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{
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return ReferenceEquals(r, null) ? ReferenceEquals(l, null) : r.Equals(l);
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}
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public static bool operator !=(IMapPoint l, MapPoint r)
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{
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return ReferenceEquals(r, null) ? !ReferenceEquals(l, null) : !r.Equals(l);
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}
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/*
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public static bool operator >(MapPoint l, MapPoint r)
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{
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if (ReferenceEquals(l, null) || ReferenceEquals(r, null))
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{
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return false;
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}
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return l.X > r.X && l.Y > r.Y && l.Z > r.Z;
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}
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public static bool operator >(MapPoint l, IMapPoint r)
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{
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if (ReferenceEquals(l, null) || ReferenceEquals(r, null))
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{
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return false;
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}
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return l.X > r.X && l.Y > r.Y && l.Z > r.Z;
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}
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public static bool operator <(MapPoint l, MapPoint r)
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{
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if (ReferenceEquals(l, null) || ReferenceEquals(r, null))
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{
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return false;
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}
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return l.X < r.X && l.Y < r.Y && l.Z < r.Z;
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}
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public static bool operator <(MapPoint l, IMapPoint r)
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{
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if (ReferenceEquals(l, null) || ReferenceEquals(r, null))
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{
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return false;
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}
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return l.X < r.X && l.Y < r.Y && l.Z < r.Z;
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}
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public static bool operator >=(MapPoint l, MapPoint r)
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{
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if (ReferenceEquals(l, null))
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{
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return ReferenceEquals(r, null);
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}
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if (ReferenceEquals(r, null))
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{
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return false;
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}
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return l.X >= r.X && l.Y >= r.Y && l.Z >= r.Z;
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}
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public static bool operator >=(MapPoint l, IMapPoint r)
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{
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if (ReferenceEquals(l, null))
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{
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return ReferenceEquals(r, null);
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}
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if (ReferenceEquals(r, null))
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{
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return false;
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}
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return l.X >= r.X && l.Y >= r.Y && l.Z >= r.Z;
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}
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public static bool operator <=(MapPoint l, MapPoint r)
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{
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if (ReferenceEquals(l, null))
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{
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return ReferenceEquals(r, null);
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}
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if (ReferenceEquals(r, null))
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{
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return false;
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}
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return l.X <= r.X && l.Y <= r.Y && l.Z <= r.Z;
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}
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public static bool operator <=(MapPoint l, IMapPoint r)
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{
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if (ReferenceEquals(l, null))
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{
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return ReferenceEquals(r, null);
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}
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if (ReferenceEquals(r, null))
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{
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return false;
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}
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return l.X <= r.X && l.Y <= r.Y && l.Z <= r.Z;
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}
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*/
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#endregion MapPoint Operators
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}
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} |