158 lines
4.4 KiB
C#
158 lines
4.4 KiB
C#
using System;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Engines.XmlSpawner2
|
|
{
|
|
public class XmlRestrictEquip : XmlAttachment
|
|
{
|
|
private string m_TestValue = null;// default Test condition
|
|
private string m_FailMsg = null;// message given when equipping fails
|
|
private string m_PropertyListString = null;// string displayed in the properties list
|
|
|
|
// a serial constructor is REQUIRED
|
|
public XmlRestrictEquip(ASerial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
[Attachable]
|
|
public XmlRestrictEquip()
|
|
{
|
|
this.Test = String.Empty;
|
|
}
|
|
|
|
[Attachable]
|
|
public XmlRestrictEquip(string name)
|
|
{
|
|
this.Name = name;
|
|
this.Test = String.Empty;
|
|
}
|
|
|
|
[Attachable]
|
|
public XmlRestrictEquip(string name, string test)
|
|
{
|
|
this.Name = name;
|
|
this.Test = test;
|
|
}
|
|
|
|
[Attachable]
|
|
public XmlRestrictEquip(string name, string test, double expiresin)
|
|
{
|
|
this.Name = name;
|
|
this.Test = test;
|
|
this.Expiration = TimeSpan.FromMinutes(expiresin);
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public string Test
|
|
{
|
|
get
|
|
{
|
|
return this.m_TestValue;
|
|
}
|
|
set
|
|
{
|
|
this.m_TestValue = value;
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public string FailMsg
|
|
{
|
|
get
|
|
{
|
|
return this.m_FailMsg;
|
|
}
|
|
set
|
|
{
|
|
this.m_FailMsg = value;
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public string PropertyListString
|
|
{
|
|
get
|
|
{
|
|
return this.m_PropertyListString;
|
|
}
|
|
set
|
|
{
|
|
this.m_PropertyListString = value;
|
|
this.InvalidateParentProperties();
|
|
}
|
|
}
|
|
// These are the various ways in which the message attachment can be constructed.
|
|
// These can be called via the [addatt interface, via scripts, via the spawner ATTACH keyword.
|
|
// Other overloads could be defined to handle other types of arguments
|
|
public override bool CanEquip(Mobile from)
|
|
{
|
|
if (from == null)
|
|
return false;
|
|
|
|
bool allowequip = true;
|
|
|
|
// test the condition if there is one
|
|
if (this.Test != null && this.Test.Length > 0)
|
|
{
|
|
string status_str;
|
|
|
|
allowequip = BaseXmlSpawner.CheckPropertyString(null, this.AttachedTo, this.Test, from, out status_str);
|
|
|
|
if (!allowequip && this.FailMsg != null)
|
|
{
|
|
from.SendMessage(this.FailMsg);
|
|
}
|
|
}
|
|
|
|
return allowequip;
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)1);
|
|
// version 1
|
|
writer.Write(this.m_PropertyListString);
|
|
writer.Write(this.m_FailMsg);
|
|
// version 0
|
|
writer.Write(this.m_TestValue);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
switch (version)
|
|
{
|
|
case 1:
|
|
this.m_PropertyListString = reader.ReadString();
|
|
this.m_FailMsg = reader.ReadString();
|
|
goto case 0;
|
|
case 0:
|
|
this.m_TestValue = reader.ReadString();
|
|
break;
|
|
}
|
|
}
|
|
|
|
public override string DisplayedProperties(Mobile from)
|
|
{
|
|
return this.PropertyListString;
|
|
}
|
|
|
|
public override string OnIdentify(Mobile from)
|
|
{
|
|
if (from == null || from.AccessLevel < AccessLevel.Counselor)
|
|
return null;
|
|
|
|
if (this.Expiration > TimeSpan.Zero)
|
|
{
|
|
return String.Format("{0}: RestrictEquip '{1}' expires in {2} mins", this.Name, this.Test, this.Expiration.TotalMinutes);
|
|
}
|
|
else
|
|
{
|
|
return String.Format("{0}: RestrictEquip '{1}'", this.Name, this.Test);
|
|
}
|
|
}
|
|
}
|
|
} |