83 lines
3.1 KiB
C#
83 lines
3.1 KiB
C#
using Server;
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using System;
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using Server.Items;
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using Server.Mobiles;
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using Server.Services.TownCryer;
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namespace Server.Engines.Quests
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{
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public class AVisitToCastleBlackthornQuest : BaseQuest
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{
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private object _Title = 1158197;
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/* A Visit to Castle Blackthorn */
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public override object Title { get { return _Title; } }
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/*It seems that Castle Blackthorn has some secrets that are worth investigating. Your history on how Blackthorn even became
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* king is a little fuzzy. You decide a visit to Castle Blackthorn would be worthwhile.*/
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public override object Description { get { return 1158198; } }
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/* You decide against accepting the quest. */
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public override object Refuse { get { return 1158130; } }
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/* Visit Castle Blackthorn in Northern Britain. */
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public override object Uncomplete { get { return 1158199; } }
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/* As you cross the bridge Blackthorn's massive castle towers up from the terrain it sits atop. The jet-black stone of her walls
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* are foreboding, yet invite your curiosity. Your eyes scan the courtyard and fixate on an incredibly handsome man. You've never
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* seen such beauty and style! Their exquisitely apportioned jester suit perfectly toes the line between comedic expression and
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* fashion. His hat is masterfully crafted with golden bells matching radiant jewelry that jingles as he swigs from a bottle.
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* You decide to follow the jester, who is no doubt headed for the castle bar. */
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public override object Complete { get { return 1158203; } }
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public override int CompleteMessage { get { return 1156585; } } // You've completed a quest!
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public override int AcceptSound { get { return 0x2E8; } }
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public override bool DoneOnce { get { return true; } }
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public AVisitToCastleBlackthornQuest()
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{
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AddObjective(new InternalObjective());
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AddReward(new BaseReward(1158200)); // A step closer to understanding the history of Blackthorn's Rise to the Throne.
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}
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public static void CheckLocation(PlayerMobile pm, Point3D oldLocation)
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{
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var quest = QuestHelper.GetQuest<AVisitToCastleBlackthornQuest>(pm);
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if (quest != null)
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{
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quest.OnCompleted();
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TownCryerSystem.CompleteQuest(quest.Owner, 1158202, quest.Complete, 0x61B);
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quest.Objectives[0].CurProgress++;
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quest.GiveRewards();
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}
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}
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private class InternalObjective : BaseObjective
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{
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public override object ObjectiveDescription { get { return Quest.Uncomplete; } }
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public InternalObjective()
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: base(1)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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} |