Files
abysmal-isle/Scripts/Services/ExploringTheDeep/Items/QuestItems/SorcerersRegs.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

516 lines
14 KiB
C#

using System;
using Server.Network;
using Server.Mobiles;
using Server.Engines.Quests;
namespace Server.Items
{
public class PerfectBlackPearlDecor : Item
{
public override int LabelNumber { get { return 1154257; } } // Perfect Black Pearl
[Constructable]
public PerfectBlackPearlDecor()
: base(0xF7A)
{
this.Movable = false;
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(this, 2))
{
from.SendLocalizedMessage(500446); // That is too far away.
}
Item reg = from.Backpack.FindItemByType(typeof(PerfectBlackPearl));
if (reg == null)
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers)
{
Container pack = from.Backpack;
pack.TryDropItem(from, new PerfectBlackPearl(), false);
from.SendLocalizedMessage(1154489); // You received a Quest Item!
}
else
{
from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey...
}
}
else
{
from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another.
}
}
public PerfectBlackPearlDecor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PerfectBlackPearl : BaseDecayingItem
{
public override int LabelNumber { get { return 1154257; } } // Perfect Black Pearl
[Constructable]
public PerfectBlackPearl()
: base(0xF7A)
{
this.Stackable = false;
this.LootType = LootType.Blessed;
this.Weight = 1;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1072351); // Quest Item
}
public override int Lifespan { get { return 3600; } }
public override bool UseSeconds { get { return false; } }
public PerfectBlackPearl(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BurstingBrimstoneDecor : Item
{
public override int LabelNumber { get { return 1154258; } } // Bursting Brimstone
[Constructable]
public BurstingBrimstoneDecor()
: base(0xF7F)
{
this.Movable = false;
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(this, 2))
{
from.SendLocalizedMessage(500446); // That is too far away.
}
Item reg = from.Backpack.FindItemByType(typeof(BurstingBrimstone));
if (reg == null)
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers)
{
Container pack = from.Backpack;
pack.TryDropItem(from, new BurstingBrimstone(), false);
from.SendLocalizedMessage(1154489); // You received a Quest Item!
}
else
{
from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey...
}
}
else
{
from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another.
}
}
public BurstingBrimstoneDecor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BurstingBrimstone : BaseDecayingItem
{
public override int LabelNumber { get { return 1154258; } } // Bursting Brimstone
[Constructable]
public BurstingBrimstone()
: base(0xF7F)
{
this.Stackable = false;
this.LootType = LootType.Blessed;
this.Weight = 1;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1072351); // Quest Item
}
public override int Lifespan { get { return 3600; } }
public override bool UseSeconds { get { return false; } }
public BurstingBrimstone(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BrightDaemonBloodDecor : Item
{
public override int LabelNumber { get { return 1154259; } } // Bright Daemon Blood
[Constructable]
public BrightDaemonBloodDecor()
: base(0xF7D)
{
this.Movable = false;
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(this, 2))
{
from.SendLocalizedMessage(500446); // That is too far away.
}
Item reg = from.Backpack.FindItemByType(typeof(BrightDaemonBlood));
if (reg == null)
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers)
{
Container pack = from.Backpack;
pack.TryDropItem(from, new BrightDaemonBlood(), false);
from.SendLocalizedMessage(1154489); // You received a Quest Item!
}
else
{
from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey...
}
}
else
{
from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another.
}
}
public BrightDaemonBloodDecor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BrightDaemonBlood : BaseDecayingItem
{
public override int LabelNumber { get { return 1154259; } } // Bright Daemon Blood
[Constructable]
public BrightDaemonBlood()
: base(0xF7D)
{
this.Stackable = false;
this.LootType = LootType.Blessed;
this.Weight = 1;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1072351); // Quest Item
}
public override int Lifespan { get { return 3600; } }
public override bool UseSeconds { get { return false; } }
public BrightDaemonBlood(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class MightyMandrakeDecor : Item
{
public override int LabelNumber { get { return 1154260; } } // Mighty Mandrake
[Constructable]
public MightyMandrakeDecor()
: base(0xF86)
{
this.Movable = false;
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(this, 2))
{
from.SendLocalizedMessage(500446); // That is too far away.
}
Item reg = from.Backpack.FindItemByType(typeof(MightyMandrake));
if (reg == null)
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers)
{
Container pack = from.Backpack;
pack.TryDropItem(from, new MightyMandrake(), false);
from.SendLocalizedMessage(1154489); // You received a Quest Item!
}
else
{
from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey...
}
}
else
{
from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another.
}
}
public MightyMandrakeDecor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class MightyMandrake : BaseDecayingItem
{
public override int LabelNumber { get { return 1154260; } } // Mighty Mandrake
[Constructable]
public MightyMandrake()
: base(0xF86)
{
this.Stackable = false;
this.LootType = LootType.Blessed;
this.Weight = 1;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1072351); // Quest Item
}
public override int Lifespan { get { return 3600; } }
public override bool UseSeconds { get { return false; } }
public MightyMandrake(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BurlyBoneDecor : Item
{
public override int LabelNumber { get { return 1154261; } } // Burly Bone
[Constructable]
public BurlyBoneDecor()
: base(0xF7E)
{
this.Movable = false;
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(this, 2))
{
from.SendLocalizedMessage(500446); // That is too far away.
}
Item reg = from.Backpack.FindItemByType(typeof(BurlyBone));
if (reg == null)
{
PlayerMobile pm = (PlayerMobile)from;
if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers)
{
Container pack = from.Backpack;
pack.TryDropItem(from, new BurlyBone(), false);
from.SendLocalizedMessage(1154489); // You received a Quest Item!
}
else
{
from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey...
}
}
else
{
from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another.
}
}
public BurlyBoneDecor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BurlyBone : BaseDecayingItem
{
public override int LabelNumber { get { return 1154261; } } // Burly Bone
[Constructable]
public BurlyBone()
: base(0xF7E)
{
this.Stackable = false;
this.LootType = LootType.Blessed;
this.Weight = 1;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1072351); // Quest Item
}
public override int Lifespan { get { return 3600; } }
public override bool UseSeconds { get { return false; } }
public BurlyBone(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}