Files
abysmal-isle/Scripts/Mobiles/Normal/IceSerpent.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

105 lines
2.4 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an ice serpent corpse")]
[TypeAlias("Server.Mobiles.Iceserpant")]
public class IceSerpent : BaseCreature
{
[Constructable]
public IceSerpent()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a giant ice serpent";
Body = 89;
BaseSoundID = 219;
SetStr(216, 245);
SetDex(26, 50);
SetInt(66, 85);
SetHits(130, 147);
SetMana(0);
SetDamage(7, 17);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Cold, 90);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Cold, 80, 90);
SetResistance(ResistanceType.Poison, 15, 25);
SetResistance(ResistanceType.Energy, 10, 20);
SetSkill(SkillName.Anatomy, 27.5, 50.0);
SetSkill(SkillName.MagicResist, 25.1, 40.0);
SetSkill(SkillName.Tactics, 75.1, 80.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 3500;
Karma = -3500;
VirtualArmor = 32;
}
public IceSerpent(Serial serial)
: base(serial)
{
}
public override bool DeathAdderCharmable
{
get
{
return true;
}
}
public override int Meat
{
get
{
return 4;
}
}
public override int Hides
{
get
{
return 15;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
PackItem(Loot.RandomArmorOrShieldOrWeapon());
PackBodyPartOrBones();
if (0.025 > Utility.RandomDouble())
PackItem(new GlacialStaff());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}