Files
abysmal-isle/Scripts/Mobiles/Normal/GargoyleShade.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

92 lines
2.4 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a ghostly corpse")]
public class GargoyleShade : BaseCreature
{
[Constructable]
public GargoyleShade()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a gargoyle shade";
this.Body = 0x4;
this.Hue = 16385;
this.BaseSoundID = 0x482;
this.SetStr(76, 78);
this.SetDex(76, 81);
this.SetInt(36, 48);
this.SetHits(60, 64);
this.SetStam(80, 81);
this.SetMana(75, 78);
this.SetDamage(7, 14);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 35, 60);
this.SetResistance(ResistanceType.Fire, 40, 50);
this.SetResistance(ResistanceType.Cold, 10, 20);
this.SetResistance(ResistanceType.Poison, 20, 35);
this.SetSkill(SkillName.EvalInt, 57.1, 65.5);
this.SetSkill(SkillName.Magery, 60.6, 70.1);
this.SetSkill(SkillName.MagicResist, 52.6, 70.0);
this.SetSkill(SkillName.Tactics, 52.7, 60.0);
this.SetSkill(SkillName.Wrestling, 47.7, 55.0);
this.SetSkill(SkillName.DetectHidden, 30.0, 40.0);
this.Fame = 4000;
this.Karma = -4000;
this.VirtualArmor = 28;
this.PackReg(10);
}
public GargoyleShade(Serial serial)
: base(serial)
{
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.FeyAndUndead;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}