Files
abysmal-isle/Scripts/Mobiles/Normal/DragonsFlameMage.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

98 lines
2.8 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a black order mage corpse")]
public class DragonsFlameMage : BaseCreature
{
[Constructable]
public DragonsFlameMage()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "Black Order Mage";
Title = "of the Dragon's Flame Sect";
Female = Utility.RandomBool();
Race = Race.Human;
Hue = Race.RandomSkinHue();
HairItemID = Race.RandomHair(Female);
HairHue = Race.RandomHairHue();
Race.RandomFacialHair(this);
AddItem(new NinjaTabi());
AddItem(new FancyShirt(0x51D));
AddItem(new Hakama(0x51D));
AddItem(new Kasa(0x51D));
SetStr(340, 360);
SetDex(200, 215);
SetInt(400, 415);
SetHits(600, 615);
SetDamage(13, 15);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Fire, 20);
SetDamageType(ResistanceType.Cold, 20);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 30, 50);
SetResistance(ResistanceType.Cold, 55, 60);
SetResistance(ResistanceType.Poison, 50, 60);
SetResistance(ResistanceType.Energy, 60, 70);
SetSkill(SkillName.EvalInt, 70.1, 80.0);
SetSkill(SkillName.Magery, 90.1, 100.0);
SetSkill(SkillName.MagicResist, 85.1, 95.0);
SetSkill(SkillName.Tactics, 70.1, 80.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 13000;
Karma = -13000;
VirtualArmor = 58;
}
public DragonsFlameMage(Serial serial)
: base(serial)
{
}
public override bool AlwaysMurderer { get { return true; } }
public override bool ShowFameTitle { get { return false; } }
public override void GenerateLoot()
{
AddLoot(LootPack.AosFilthyRich, 4);
}
public override void AlterSpellDamageFrom(Mobile from, ref int damage)
{
if (from != null)
from.Damage(damage / 2, from);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (Utility.RandomDouble() < 0.3)
c.DropItem(new DragonFlameSectBadge());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}