39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using System;
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namespace Server.Items
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{
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public class SkullPileAddon : BaseAddon
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{
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[Constructable]
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public SkullPileAddon()
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{
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this.AddComponent(new AddonComponent(6872), 1, 1, 0);
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this.AddComponent(new AddonComponent(6873), 0, 1, 0);
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this.AddComponent(new AddonComponent(6874), -1, 1, 0);
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this.AddComponent(new AddonComponent(6875), 0, 0, 0);
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this.AddComponent(new AddonComponent(6876), 1, 0, 0);
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this.AddComponent(new AddonComponent(6877), 1, -1, 0);
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this.AddComponent(new AddonComponent(6878), 2, -1, 0);
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this.AddComponent(new AddonComponent(6879), 2, 0, 0);
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}
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public SkullPileAddon(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((byte)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadByte();
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}
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}
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} |