49 lines
1.2 KiB
C#
49 lines
1.2 KiB
C#
using System;
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namespace Server.Items
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{
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public class ShimmeringEffusionStatuette : BaseStatuette
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{
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private static readonly int[] m_Sounds = new int[]
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{
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0x58D, 0x58E, 0x58F, 0x590, 0x591, 0x592, 0x593, 0x594, 0x595
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};
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[Constructable]
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public ShimmeringEffusionStatuette()
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: base(0x2D87)
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{
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this.Weight = 1.0;
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}
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public ShimmeringEffusionStatuette(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1074503;
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}
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}// Shimmering Effusion Statuette
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public override void PlaySound(Mobile to)
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{
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Effects.PlaySound(this.Location, this.Map, m_Sounds[Utility.Random(m_Sounds.Length)]);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |