Files
abysmal-isle/Server/Persistence/StandardSaveStrategy.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

270 lines
8.0 KiB
C#

using System;
using System.Collections.Generic;
using CustomsFramework;
using Server.Guilds;
namespace Server
{
public class StandardSaveStrategy : SaveStrategy
{
public static SaveOption SaveType = SaveOption.Normal;
private readonly Queue<Item> _decayQueue;
private bool _permitBackgroundWrite;
public StandardSaveStrategy()
{
this._decayQueue = new Queue<Item>();
}
public enum SaveOption
{
Normal,
Threaded
}
public override string Name
{
get
{
return "Standard";
}
}
protected bool PermitBackgroundWrite
{
get
{
return this._permitBackgroundWrite;
}
set
{
this._permitBackgroundWrite = value;
}
}
protected bool UseSequentialWriters
{
get
{
return (StandardSaveStrategy.SaveType == SaveOption.Normal || !this._permitBackgroundWrite);
}
}
public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
{
this._permitBackgroundWrite = permitBackgroundWrite;
this.SaveMobiles(metrics);
this.SaveItems(metrics);
this.SaveGuilds(metrics);
this.SaveData(metrics);
if (permitBackgroundWrite && this.UseSequentialWriters) //If we're permitted to write in the background, but we don't anyways, then notify.
World.NotifyDiskWriteComplete();
}
public override void ProcessDecay()
{
while (this._decayQueue.Count > 0)
{
Item item = this._decayQueue.Dequeue();
if (item.OnDecay())
{
item.Delete();
}
}
}
protected void SaveMobiles(SaveMetrics metrics)
{
Dictionary<Serial, Mobile> mobiles = World.Mobiles;
GenericWriter idx;
GenericWriter tdb;
GenericWriter bin;
if (this.UseSequentialWriters)
{
idx = new BinaryFileWriter(World.MobileIndexPath, false);
tdb = new BinaryFileWriter(World.MobileTypesPath, false);
bin = new BinaryFileWriter(World.MobileDataPath, true);
}
else
{
idx = new AsyncWriter(World.MobileIndexPath, false);
tdb = new AsyncWriter(World.MobileTypesPath, false);
bin = new AsyncWriter(World.MobileDataPath, true);
}
idx.Write((int)mobiles.Count);
foreach (Mobile m in mobiles.Values)
{
long start = bin.Position;
idx.Write((int)m.m_TypeRef);
idx.Write((int)m.Serial);
idx.Write((long)start);
m.Serialize(bin);
if (metrics != null)
{
metrics.OnMobileSaved((int)(bin.Position - start));
}
idx.Write((int)(bin.Position - start));
m.FreeCache();
}
tdb.Write((int)World.m_MobileTypes.Count);
for (int i = 0; i < World.m_MobileTypes.Count; ++i)
tdb.Write(World.m_MobileTypes[i].FullName);
idx.Close();
tdb.Close();
bin.Close();
}
protected void SaveItems(SaveMetrics metrics)
{
Dictionary<Serial, Item> items = World.Items;
GenericWriter idx;
GenericWriter tdb;
GenericWriter bin;
if (this.UseSequentialWriters)
{
idx = new BinaryFileWriter(World.ItemIndexPath, false);
tdb = new BinaryFileWriter(World.ItemTypesPath, false);
bin = new BinaryFileWriter(World.ItemDataPath, true);
}
else
{
idx = new AsyncWriter(World.ItemIndexPath, false);
tdb = new AsyncWriter(World.ItemTypesPath, false);
bin = new AsyncWriter(World.ItemDataPath, true);
}
idx.Write((int)items.Count);
foreach (Item item in items.Values)
{
if (item.Decays && item.Parent == null && item.Map != Map.Internal && (item.LastMoved + item.DecayTime) <= DateTime.UtcNow)
{
this._decayQueue.Enqueue(item);
}
long start = bin.Position;
idx.Write((int)item.m_TypeRef);
idx.Write((int)item.Serial);
idx.Write((long)start);
item.Serialize(bin);
if (metrics != null)
{
metrics.OnItemSaved((int)(bin.Position - start));
}
idx.Write((int)(bin.Position - start));
item.FreeCache();
}
tdb.Write((int)World.m_ItemTypes.Count);
for (int i = 0; i < World.m_ItemTypes.Count; ++i)
tdb.Write(World.m_ItemTypes[i].FullName);
idx.Close();
tdb.Close();
bin.Close();
}
protected void SaveGuilds(SaveMetrics metrics)
{
GenericWriter idx;
GenericWriter bin;
if (this.UseSequentialWriters)
{
idx = new BinaryFileWriter(World.GuildIndexPath, false);
bin = new BinaryFileWriter(World.GuildDataPath, true);
}
else
{
idx = new AsyncWriter(World.GuildIndexPath, false);
bin = new AsyncWriter(World.GuildDataPath, true);
}
idx.Write((int)BaseGuild.List.Count);
foreach (BaseGuild guild in BaseGuild.List.Values)
{
long start = bin.Position;
idx.Write((int)0);//guilds have no typeid
idx.Write((int)guild.Id);
idx.Write((long)start);
guild.Serialize(bin);
if (metrics != null)
{
metrics.OnGuildSaved((int)(bin.Position - start));
}
idx.Write((int)(bin.Position - start));
}
idx.Close();
bin.Close();
}
protected void SaveData(SaveMetrics metrics)
{
Dictionary<CustomSerial, SaveData> data = World.Data;
GenericWriter indexWriter;
GenericWriter typeWriter;
GenericWriter dataWriter;
if (this.UseSequentialWriters)
{
indexWriter = new BinaryFileWriter(World.DataIndexPath, false);
typeWriter = new BinaryFileWriter(World.DataTypesPath, false);
dataWriter = new BinaryFileWriter(World.DataBinaryPath, true);
}
else
{
indexWriter = new AsyncWriter(World.DataIndexPath, false);
typeWriter = new AsyncWriter(World.DataTypesPath, false);
dataWriter = new AsyncWriter(World.DataBinaryPath, true);
}
indexWriter.Write(data.Count);
foreach (SaveData saveData in data.Values)
{
long start = dataWriter.Position;
indexWriter.Write(saveData._TypeID);
indexWriter.Write((int)saveData.Serial);
indexWriter.Write(start);
saveData.Serialize(dataWriter);
if (metrics != null)
metrics.OnDataSaved((int)(dataWriter.Position - start));
indexWriter.Write((int)(dataWriter.Position - start));
}
typeWriter.Write(World._DataTypes.Count);
for (int i = 0; i < World._DataTypes.Count; ++i)
typeWriter.Write(World._DataTypes[i].FullName);
indexWriter.Close();
typeWriter.Close();
dataWriter.Close();
}
}
}