106 lines
1.7 KiB
C#
106 lines
1.7 KiB
C#
#region References
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using System;
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#endregion
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namespace Server
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{
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public interface IEntity : IPoint3D, IComparable, IComparable<IEntity>
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{
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Serial Serial { get; }
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Point3D Location { get; set; }
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Map Map { get; set; }
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bool NoMoveHS { get; set; }
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Direction Direction { get; set; }
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string Name { get; set; }
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int Hue { get; set; }
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bool Deleted { get; }
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void Delete();
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void ProcessDelta();
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void InvalidateProperties();
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void OnStatsQuery(Mobile m);
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}
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public class Entity : IEntity, IComparable<Entity>
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{
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public Serial Serial { get; private set; }
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public Point3D Location { get; set; }
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public Map Map { get; set; }
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public int X { get { return Location.X; } }
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public int Y { get { return Location.Y; } }
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public int Z { get { return Location.Z; } }
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public bool Deleted { get; private set; }
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public bool NoMoveHS { get; set; }
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Direction IEntity.Direction { get; set; }
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string IEntity.Name { get; set; }
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int IEntity.Hue { get; set; }
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public Entity(Serial serial, Point3D loc, Map map)
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{
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Serial = serial;
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Location = loc;
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Map = map;
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}
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public int CompareTo(IEntity other)
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{
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if (other == null)
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{
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return -1;
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}
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return Serial.CompareTo(other.Serial);
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}
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public int CompareTo(Entity other)
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{
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return CompareTo((IEntity)other);
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}
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public int CompareTo(object other)
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{
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if (other == null || other is IEntity)
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{
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return CompareTo((IEntity)other);
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}
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throw new ArgumentException();
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}
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public void Delete()
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{
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if (Deleted)
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{
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return;
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}
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Deleted = true;
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Location = Point3D.Zero;
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Map = null;
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}
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void IEntity.ProcessDelta()
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{ }
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void IEntity.InvalidateProperties()
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{ }
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void IEntity.OnStatsQuery(Mobile m)
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{ }
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}
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}
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