168 lines
4.0 KiB
C#
168 lines
4.0 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Targeting;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Misc;
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using Server.Network;
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using Server.Spells;
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namespace Server.Mobiles
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{
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[CorpseName( "You'r on the Nauty List" )]
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public class LordSanta : Mobile
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{
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public virtual bool IsInvulnerable{ get{ return true; } }
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[Constructable]
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public LordSanta()
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{
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Name = "Lord Santa";
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Title = "the Ruler of the green dudes";
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Body = 0x190;
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CantWalk = true;
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Hue = Utility.RandomSkinHue();
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Item Boots = new Boots();
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Boots.Hue = 33;
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Boots.Name = "Santa Boots";
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Boots.Movable = false;
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AddItem( Boots );
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Item Doublet = new Doublet();
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Doublet.Hue = 33;
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Doublet.Name = "Santa's Doublet";
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Doublet.Movable = false;
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AddItem( Doublet );
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Item FancyShirt = new FancyShirt();
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FancyShirt.Hue = 33;
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FancyShirt.Name = "Santa's Shirt";
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FancyShirt.Movable = false;
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AddItem( FancyShirt );
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Item LongPants = new LongPants();
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LongPants.Hue = 33;
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LongPants.Name = "Santa's Pants";
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LongPants.Movable = false;
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AddItem( LongPants );
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Item WizardsHat = new WizardsHat();
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WizardsHat.Hue = 33;
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WizardsHat.Name = "Santa's Hat";
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WizardsHat.Movable = false;
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AddItem( WizardsHat );
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int hairHue = 1153;
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switch ( Utility.Random( 1 ) )
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{
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case 0: AddItem( new LongHair( hairHue ) ); break;
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case 1: AddItem( new LongBeard( hairHue ) ); break;
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}
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Blessed = true;
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}
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public LordSanta( Serial serial ) : base( serial )
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{
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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list.Add( new LordSantaEntry( from, this ) );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public class LordSantaEntry : ContextMenuEntry
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{
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private Mobile m_Mobile;
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private Mobile m_Giver;
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public LordSantaEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
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{
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m_Mobile = from;
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m_Giver = giver;
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}
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public override void OnClick()
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{
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if( !( m_Mobile is PlayerMobile ) )
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return;
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PlayerMobile mobile = (PlayerMobile) m_Mobile;
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{
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if ( ! mobile.HasGump( typeof( SantaquestGump ) ) )
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{
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mobile.SendGump( new SantaquestGump( mobile ));
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mobile.AddToBackpack( new LordSantaBook() );
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}
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}
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}
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}
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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Mobile m = from;
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PlayerMobile mobile = m as PlayerMobile;
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if ( mobile != null)
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{
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if( dropped is YellowSnow)
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{
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if(dropped.Amount!=10)
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Umm I didnt ask for that amount you are getting coal!", mobile.NetState );
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return false;
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}
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dropped.Delete();
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mobile.AddToBackpack( new SantaHelm() );
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mobile.AddToBackpack( new SantaLegs() );
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mobile.AddToBackpack( new SantaGloves() );
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mobile.AddToBackpack( new SantaTunic() );
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mobile.AddToBackpack( new SantaArms() );
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mobile.AddToBackpack( new SantaBoots() );
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mobile.AddToBackpack( new SantaGorget() );
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return true;
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}
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else if ( dropped is YellowSnow)
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
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return false;
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}
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else
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "How dare you give me the wroung thing I give you shit all the time bring me the right item!", mobile.NetState );
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}
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}
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return false;
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}
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}
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}
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