Files
abysmal-isle/Scripts/Scripts-master/Quests/OldFishermanQuest/DecayingCorpse.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

81 lines
1.8 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Targeting;
namespace Server.Mobiles
{
[CorpseName( "a zombie corpse" )]
public class DecayingCorpse : BaseCreature
{
[Constructable]
public DecayingCorpse() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.4, 0.8 )
{
Name = "a decaying corpse";
Body = 155;
Hue = 1173;
BaseSoundID = 471;
SetStr( 346, 370 );
SetDex( 71, 90 );
SetInt( 26, 40 );
SetHits( 222, 250 );
SetDamage( 13, 23 );
SetDamageType( ResistanceType.Physical, 40 );
SetDamageType( ResistanceType.Cold, 60 );
SetResistance( ResistanceType.Physical, 45, 55 );
SetResistance( ResistanceType.Fire, 10, 20 );
SetResistance( ResistanceType.Cold, 50, 60 );
SetResistance( ResistanceType.Poison, 20, 30 );
SetResistance( ResistanceType.Energy, 20, 30 );
SetSkill( SkillName.MagicResist, 15.1, 40.0 );
SetSkill( SkillName.Tactics, 35.1, 50.0 );
SetSkill( SkillName.Wrestling, 35.1, 50.0 );
Fame = 4000;
Karma = -4000;
VirtualArmor = 50;
PackItem( new Garlic( 5 ) );
PackItem( new Bandage( 10 ) );
if( 0.30 > Utility.RandomDouble() ) // 0.30 = 30% = chance to drop
switch ( Utility.Random( 1 ))
{
case 0: PackItem( new Worm()); break;
}
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich );
AddLoot( LootPack.Gems );
AddLoot( LootPack.Potions );
}
public override Poison PoisonImmune{ get{ return Poison.Lesser; } }
public DecayingCorpse( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}